How to fix job police ?
Change the weapon positions for police work in the config, the ones that are currently are just testing
Version 1.1.1
Bug Fix:
- Fix job retrieval on QB
- Prevented possibility to throw weapon while in vehicle
- Weapon positions are now synced correctly between genders
This would be great if it was compatible with qs inventory
remove 1.1.2 from resource name
I still have it here
call the folder just mbt_malisling
how to remove holster?
Version 1.1.3
Features
- client: add compatibility for relog esx_multicharacter
Bug Fixes
- server: fix error on player join at the same time
- client: Update weapons.lua
it seems addon weapons cannot be holstered unless you first holster a non-addon weapon and “activate” the slot.
It also doesn’t block competing slots like melee 1 and melee 2 or back 1 and back 2 causing them to overlap.
Hi, could you have a script just for gun jamming?
nice!
create with qbinventory please
Hey what is the resmon on it?
Can you make it qb-inventory compatible? Also, you should add a feature where when a player has weapons on them, they cannot use /refreshskin to remove the weapons shown.
Easiest way to disable the pistol holster section? Wanting the pistols to pull normal but the other weapons to be on your back.
Love this. Would really like to add it into my server. But I do not use Ox_Inventory. Currently using New PS_Inventory and “New” QB-Core.
Any chance of this getting an update?