About the old proximity detection, i don’t have time to make this. Over that by looking at bt-target i even can find the AddTargetModel in the exports of the client. It must then be possible to use bt target. Another solution is to enable OneSync if you have no programming knowledge (i was even not aware there are some onesync disabled)
yes the canister works now but due to the durability that exists on ox, the canister is infinitely the only script I know that has managed this so far is OX_Fuel
Yes but it stops here my expertise, as ox doesn’t use the gta natives and have no documentation to integrate their script
I’ve no time to dig their script to try to understand when they don’t follow standard
onesync break a lot of script that are not designed for it. i could make the conversion to old detection system myself, but sadly i dont have the time either, my skill on that topic aint good enough for a fast work
Thanks for the links, but i have them unfortunately
No mention of the jerrican, even more of the weapons
When you look at the ox_fuel resource you see how bad they update the jerrican, changing the durability and ammo at the same time with a lot of lines, no quick access and no use of the natives
Finally their jerrican doesn’t work at all, and it is not my script that will change that. If you want a correct jerrican with ox_inventory, ask them to correct it, i can’t make their work