You should know that this function is no longer valid
Client:
ESX = nil
Citizen.CreateThread(function()
while ESX == nil do
TriggerEvent(‘esx:getSharedObject’, function(obj) ESX = obj end)
Citizen.Wait(5)
end
end)
Server:
ESX = nil
TriggerEvent(‘esx:getSharedObject’, function(obj) ESX = obj end)
What you can do is add a call so that if it is condigura old_esx of that function and new_esx of the current function only as a suggestion
The problem in the cinematic scene has been resolved and updated again on github, you can download it again
need to fix more bugs,
need a cooldown period , else multiple vehicles spawn and bots too…
player will be invisible when he is in the vehicle …
Bama94
July 9, 2023, 7:54pm
26
I used your script here and converted it to QBCore and working on different features. Like allowing Duos/Trios/Quads and I’m getting hung up on getting them all into the cutscene at the end tho lol. It’s definitely a nice release. I won’t release it though since it’s your script
Hi send it to me let’s post it as qbcore version on github
Bama94
July 9, 2023, 8:57pm
28
Would you like me to DM you on Discord?
Amply
July 13, 2023, 1:20pm
29
Hey there could I get this by chance?
possible to send that? it’s not on the github yet it seems
reupload on github please
2 Likes