[FREE] DF Shops - Dynamic In-Game Shop System (ESX/QB/Qbox/Standalone)

DF Shops replaces static, config-based shop scripts with a fully database-driven system you manage entirely in-game. Create a store, drop its clerk exactly where you want it with a live ghost-ped preview, add its items and prices — and it goes live for every player instantly, without editing a config or restarting the resource.

  • :file_cabinet: Database-backed — every shop, item & price lives in MySQL and persists across restarts
  • :hammer_and_wrench: 100% in-game management via /shopadmin — create, edit, move & delete shops
  • :bullseye: Ghost-ped placement — position each clerk with a live raycast preview
  • :office_worker: Per-shop ped & blip — toggle it, choose any model, full blip customization (sprite, color, scale, name)
  • :shopping_cart: Modern shopping UI — categories, item images, quantity cart, cash/bank checkout
  • :magnifying_glass_tilted_right: Item-name autocomplete in the admin panel
  • :globe_showing_europe_africa: Framework agnostic — auto-detects ESX / QBCore / QBox
  • :globe_with_meridians: Localized — ships with EN & DE, add any language via one JSON file
  • :memo: Discord logging for shop management & purchases
  • :high_voltage: Optimized — 0.00ms on idle

  • ox_lib (required)
  • oxmysql (required)
  • Any inventory: ox_inventory / qb-inventory & more
  • Optional: ox_target / ESX / QBCore / QBox

:shopping_cart: Get it here: https://dfscripts.tebex.io/package/shops
:heavy_dollar_sign: Price: Free

:speech_balloon: Join our Discord for support & updates: DFScripts

Code is accessible No (configuration, integrations & locales are open)
Subscription-based No
Lines (approximately) 4300
Requirements ox_lib, oxmysql
Support Yes
2 Likes

Very nice Script

1 Like