DF Shops replaces static, config-based shop scripts with a fully database-driven system you manage entirely in-game. Create a store, drop its clerk exactly where you want it with a live ghost-ped preview, add its items and prices — and it goes live for every player instantly, without editing a config or restarting the resource.
Database-backed — every shop, item & price lives in MySQL and persists across restarts
100% in-game management via /shopadmin — create, edit, move & delete shops
Ghost-ped placement — position each clerk with a live raycast preview
Per-shop ped & blip — toggle it, choose any model, full blip customization (sprite, color, scale, name)
Modern shopping UI — categories, item images, quantity cart, cash/bank checkout
Item-name autocomplete in the admin panel
Framework agnostic — auto-detects ESX / QBCore / QBox
Localized — ships with EN & DE, add any language via one JSON file
Discord logging for shop management & purchases
Optimized — 0.00ms on idle
- ox_lib (required)
- oxmysql (required)
- Any inventory: ox_inventory / qb-inventory & more
- Optional: ox_target / ESX / QBCore / QBox
Get it here: https://dfscripts.tebex.io/package/shops
Price: Free
Join our Discord for support & updates: DFScripts
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| Code is accessible | No (configuration, integrations & locales are open) |
| Subscription-based | No |
| Lines (approximately) | 4300 |
| Requirements | ox_lib, oxmysql |
| Support | Yes |










