[Free] Change amount of npcs

With this script you can simply change the amount of NPCs. For example, many npc walks down the street.


Download: GitHub - R-Scriptss/R-Change-npc-amount

5 Likes

is there any way u could make a version for like zone wise? like i can set up a zone on the map and choose what type of peds and how many peds spawn there?

1 Like

Maybe in the future. I’ll announce it on my discord.

why everyone release this kind of snippets :rofl:

5 Likes

Read rules mate.

You think you discover salty water?

This is useless as everyone know this since the beginning of FiveM…

I don’t know it & it’s kinda hard to find working code for increasing peds even in this forum. This change amount of peds is always small code & rules forbid it which is why it’s hard to find it atleast for me.

Literally not hard to find a way to change npc density, found a super simple version. Didn’t have to spend more than 5 seconds to check.

DensityMultiplier = 0.45 -- Change this to the density multiplier you want
Citizen.CreateThread(function()
	while true do
	    Citizen.Wait(0)
	    SetVehicleDensityMultiplierThisFrame(DensityMultiplier)
	    SetPedDensityMultiplierThisFrame(DensityMultiplier)
	    SetRandomVehicleDensityMultiplierThisFrame(DensityMultiplier)
	    SetParkedVehicleDensityMultiplierThisFrame(DensityMultiplier)
	    SetScenarioPedDensityMultiplierThisFrame(DensityMultiplier, DensityMultiplier)
	end
end)

If you truly need the script I can send you a link to an already made version in PM if you dont know how to make a manifest

Link down