Hello, we are sharing our free and completely open source bus job project with you.
Ingame Photos
Infos
- New stops can be easily added
- With the level system, you can make players work towards a goal
- You can easily configure language options,
- Simple interface
Showcase
Configrations
Config = {}
Config.NPCLocation = vector4(453.6513, -600.5350, 28.5929, 261.0228)
Config.NPCModel = "s_m_m_gentransport"
Config.MaxLevel = 10
Config.LevelXP = {
[1] = 0,
[2] = 1500,
[3] = 3000,
[4] = 5000,
[5] = 7500,
[6] = 10000,
[7] = 15000,
[8] = 20000,
[9] = 25000,
[10] = 30000,
}
Config.VehicleMaxPassengers = {
["bus"] = 11,
["tourbus"] = 9,
["coach"] = 9
}
Config.NPCSpawnDistance = 250.0
Config.NPCModels = {
"a_f_y_hipster_01",
"a_f_y_tourist_01",
"a_f_y_business_01",
"a_f_m_beach_01",
"a_f_y_eastsa_01",
"a_f_y_bevhills_01",
"a_f_y_bevhills_02",
"a_m_y_hipster_01",
"a_m_y_hipster_02",
"a_m_y_skater_01",
"a_m_m_tourist_01",
"a_m_y_business_01",
"a_m_y_bevhills_01",
"a_m_y_eastsa_01"
}
Config.Stops = {
downtown_stops = {
{name = "[1] Strawberry Ave", coords = vector3(308.80, -767.40, 29.31), npcCoords = vector4(305.25, -765.16, 29.17, 267.40)},
{name = "[2] San Andreas Ave", coords = vector3(113.59, -785.58, 31.40), npcCoords = vector4(115.37, -782.26, 31.40, 162.98)},
{name = "[3] Peaceful St", coords = vector3(-243.86, -715.07, 33.45), npcCoords = vector4(-246.97, -713.39, 33.54, 265.25)},
{name = "[4] San Andreas Ave", coords = vector3(-505.57, -667.47, 33.02), npcCoords = vector4(-505.16, -669.88, 33.10, 1.44)},
{name = "[5] San Andreas Ave", coords = vector3(228.26, -853.57, 29.92), npcCoords = vector4(223.89, -856.82, 30.15, 347.88)},
{name = "[6] Little Bighorn Ave", coords = vector3(471.13, -610.07, 28.50), npcCoords = vector4(471.13, -610.07, 28.50, 355.71)},
},
town_stops = {
{name = "[1] Elgin Ave", coords = vector3(282.46, -568.26, 43.14), npcCoords = vector4(288.07, -571.87, 43.18, 59.55)},
{name = "[2] Los Santos Freeway", coords = vector3(576.44, -371.45, 43.54), npcCoords = vector4(578.60, -378.68, 43.54, 355.98)},
{name = "[3] Panorama Dr", coords = vector3(1696.94, 3266.76, 41.03), npcCoords = vector4(1696.94, 3266.76, 41.03, 102.21)},
{name = "[4] Little Bighorn Ave", coords = vector3(470.03, -603.94, 28.53), npcCoords = vector4(470.03, -603.94, 28.53, 351.60)},
}
}
Config.Missions = {
{
id = "downtown_route",
name = "Downtown Express",
difficulty = "easy",
minLevel = 1,
payment = 15000,
xp = 250,
stops = "downtown_stops",
vehicleModel = "bus",
vehicleSpawn = vector4(462.2318, -612.0518, 28.4997, 224.4843)
},
{
id = "town_stops",
name = "Town Express",
difficulty = "medium",
minLevel = 2,
payment = 19000,
xp = 350,
stops = "town_stops",
vehicleModel = "coach",
vehicleSpawn = vector4(462.2318, -612.0518, 28.4997, 224.4843)
},
}
Config.DifficultyColors = {
["easy"] = "#3BF287",
["medium"] = "#F2D53B",
["hard"] = "#F25B3B"
}
Config.Language = {
["bus_job"] = "Bus Jobs",
["search_mission"] = "Search Mission...",
["accept_mission"] = "Accept Mission",
["close"] = "Close",
["level"] = "Level",
["xp"] = "XP",
["next_stop"] = "Next Stop",
["passenger_status"] = "Passenger Status",
["remaining_stops"] = "Remaining Stops",
["stops"] = "Stops",
["passengers"] = "Passengers",
["difficulty_easy"] = "Easy",
["difficulty_medium"] = "Medium",
["difficulty_hard"] = "Hard",
["difficulty_unknown"] = "Unknown",
["mission_locked"] = "Unlocks at Level %s",
["mission_level_required"] = "Level %s+",
["mission_reward"] = "Reward",
["mission_started"] = "Mission started. Proceed to the first stop.",
["mission_cancelled"] = "Mission cancelled! You left the bus for too long.",
["level_up"] = "Congratulations! You leveled up in the bus job. New level: %s",
["stop_approaching"] = "Stop approaching, passengers waiting...",
["stop_arrived"] = "You have arrived at the last stop! Come to a complete stop.",
["stop_waiting"] = "%s passengers waiting at the stop. Approach and press [E] or honk the horn.",
["bus_full"] = "Bus is full! Passengers will disembark at the stop...",
["bus_full_move"] = "Bus is full! Proceed to the next stop to unload passengers.",
["passenger_unloading"] = "Passengers disembarking...",
["passenger_loading"] = "Passengers boarding...",
["passenger_unloaded"] = "Passenger disembarked. Remaining: %s",
["passengers_unloaded"] = "%s passengers disembarked. Remaining passengers: %s",
["enter_bus"] = "You need to enter the bus!",
["stop_bus"] = "Come to a complete stop to load and unload passengers!",
["bus_moving"] = "Bus is moving! Stop at the stop to unload passengers.",
["return_to_bus"] = "Return to the bus! The mission will be cancelled if you don't return within 30 seconds.",
["parking_stop"] = "PARKING STOP",
["heading_to_parking"] = "All passengers disembarked! Proceed to the last stop (parking point).",
["stop_action_text"] = "Unload/Load Passengers",
["stop_vehicle_text"] = "Brake to Stop",
["last_stop_text"] = "Last Stop - Park"
}
Code is accessible | Full accessible |
Subscription-based | No |
Lines (approximately) | 1000+ |
Requirements | esx or qb |
Support | No (Only Bug) |
Download
debux-busjob.zip (4.3 MB)
Discord
DebuX Workshop | debux.tebex.io
Other Scripts
https://debux.tebex.io