It’s maybe because I have a lack of knowledge in English but I ain’t really understand what were you saying My script only bring an item that can be used to repair vehicle, if you wan’t your mechanic to be able to craft them you will have to create this script yourself since it’s not the purpose of this script.
I’m trying to make this script as RP as possible, of course you will need to be in front of the wheel to repair them but I can’t make your players go to the trunk to take a new wheel to fix the broken one. And since I’m still a beginner I don’t have a lot of knowledge in animation etc, I will still try to make this script the more RP possible.
I keep your suggestion on a note I will try to work on it
I just tested this on my server along side “RealisticVehicleFailure” and it didn’t repair anything. Did I miss a step when setting this up or is the another vehicle damage script I should try instead?
Never Mind I found the problem, I mixed it up with an older repair kit script I had.
It works like expected! I have been looking for a repair kit mod for a while now that fixed just the engine. This is great! Thank You!
TyreKit: You can now replace your tyres with this item (Only replace the tyre in front of your character)
New Features
Tyre Kit Item
Update Checker on resource start
Message if players attempt to repair the car and are not in front of the tyre or engine
New configurable
Config.RepairTime & Config.TyreKitTime
Set in seconds, how long should a repair take
Config.IfMecaIsOnline
Toggle If Mechanic is online then players can’t use the kit and need to call the Mechanic to fix it
Config.IgnoreAbort & Config.IgnoreTyreAbort
Toggle Remove RepairKit & TyreKit if players abort the repair
Config.ExplosionChance
The lower it is, the more it has a chance to make the engine fail and the car explode. (1 = 100%, 2 = 50%, 4 = 25%, 10 = 10%, 100 = 1%, etc) If you don’t want this feature, set Config.ExplosionOnFailedRepair to false
Config.EnableProgressBar
If you don’t want a progress bar when your player use the item or you don’t want to use any dependencies (progressBar) then set it to false
You mean that your players need to open the hood themselves then use the repairkit or it will not work ? If so yes I think it’s possible I will look into that ^^
Hey! Tyrekit works fine, but Engine repair kit, dont work properlly, i have issue, like i am at broken cars engine front side, but when i try to use repair kit, script says - i need to be in front side of engine and nothing happening, any ideas?
Since it looks like thats a modded car it might be the mod problem, not the script itself. Try to be on the side and not the front (If you can also send me the link for this car I will check that out later ^^)
Hmm, i try at two add on cars, and same text pop out, and ye, i try, from left side, from right car boddy side wings, but ye, nothing… mby edit radius? or smich? i try at this ones -
Can you send me your config.lua file, and by “not repairing” do you mean physical damage ? Btw the text at the bottom left is a know issue and it will be fixed in the next update
If you want help give me more information please