FK-Vehicleshop Advanced vehicleshop [QBCore] [ESX] [Custom] [Paid]


Showcase video: Link to youtube (Click)
Tebex: Link (Click)

Dependencies

  • Any targeting script (third eye)
    
  • Polyzone
    
  • Oxmysql
    

UI Features

  • Vehicle categorization depending on brands and class tags
    
  • Tags filtering
    
  • Test driving
    
  • Buying cars (ofcourse)
    
  • In game admin actions such as: 
    
  •     adding cars to shop, 
    
  •     editing cars in shop
    
  •     deleting cars in shop
    
  • The above is synced live to every client
    
  • Set vehicle limited stocks (configurable)
    

Development features

  • Editable Blips
    
  • Some editable functions & events
    
  • Very configurable (450+ lines)
    
  • Discord logs for:
    
  •     Test drives
    
  •     Vehicle purchases
    
  •     Admin actions in shop
    
  • Onesync & Onesync Infinity compatible
    
  • Protected using FiveM's Asset Escrow
    
  • Customer Support via our discord
    
  • Fully optimized in resmon:
    
  •     Idle at 0.01ms
    
  •     0.03ms during use
    
  •     0.10ms when loading large sections
    
  •     around 0.15ms when generating vehicles.lua  (only for requesting client)
    

Additional images:




Code is accessible No
Subscription-based No
Lines (approximately) 5000
Requirements any-target, oxmysql, any-core
Support Yes
4 Likes

ESX Release planned ?

Yes, I have a lot of updates planned, uncluding making it universal and supporting both qbcore, esx and custom frameworks.

Cool :smile: When you think the ESX version will be released ?

1 Like

rough estimate would be somewhere between christmas and newyear, possibly sooner, possibly later if i run into issues

Soon

An update has just been pushed to make this work on any Core framework, check it out!

available for all cores now :slight_smile:

Best vehicle shop on the market in my opinion!

1 Like

yep :smiling_face_with_three_hearts: