[FIXED] Bug display texture!

Hello,
I have a texture problem that is not displayed at the garage level.
Here are the screenshots to tell you the place.

What should I do to fix this?

http://hpics.li/f782186

http://hpics.li/6ae90e4

Hello, this is due to IPLs not being loaded… quickest way to solve is to add OpenInteriours to your plugin folder.

Hi, thanks for reply.

It seems it’s a serverside problem, we got textures on others servs, not on our.

Question, where we can get Openinterior file(s)?

Problem fixed.
I add a client.lua with the following code:

Citizen.CreateThread(function()
--load unloaded ipl's
  LoadMpDlcMaps()
  EnableMpDlcMaps(true)  
  RequestIpl("chop_props")
  RequestIpl("FIBlobby")
  RemoveIpl("FIBlobbyfake")
  RequestIpl("FBI_colPLUG")
  RequestIpl("FBI_repair")
  RequestIpl("v_tunnel_hole")
  RequestIpl("TrevorsMP")
  RequestIpl("TrevorsTrailer")
  RequestIpl("TrevorsTrailerTidy")
  RemoveIpl("farm_burnt")
  RemoveIpl("farm_burnt_lod")
  RemoveIpl("farm_burnt_props")
  RemoveIpl("farmint_cap")
  RemoveIpl("farmint_cap_lod")
  RequestIpl("farm")
  RequestIpl("farmint")
  RequestIpl("farm_lod")
  RequestIpl("farm_props")
  RequestIpl("facelobby")
  RemoveIpl("CS1_02_cf_offmission")
  RequestIpl("CS1_02_cf_onmission1")
  RequestIpl("CS1_02_cf_onmission2")
  RequestIpl("CS1_02_cf_onmission3")
  RequestIpl("CS1_02_cf_onmission4")
  RequestIpl("v_rockclub")
  RemoveIpl("hei_bi_hw1_13_door")
  RequestIpl("bkr_bi_hw1_13_int")
  RequestIpl("ufo")
  RemoveIpl("v_carshowroom")
  RemoveIpl("shutter_open")
  RemoveIpl("shutter_closed")
  RemoveIpl("shr_int")
  RemoveIpl("csr_inMission")
  RequestIpl("v_carshowroom")
  RequestIpl("shr_int")
  RequestIpl("shutter_closed")
  RequestIpl("smboat")
  RequestIpl("cargoship")
  RequestIpl("railing_start")
  RemoveIpl("sp1_10_fake_interior")
  RemoveIpl("sp1_10_fake_interior_lod")
  RequestIpl("sp1_10_real_interior")
  RequestIpl("sp1_10_real_interior_lod")
  RemoveIpl("id2_14_during_door")
  RemoveIpl("id2_14_during1")
  RemoveIpl("id2_14_during2")
  RemoveIpl("id2_14_on_fire")
  RemoveIpl("id2_14_post_no_int")
  RemoveIpl("id2_14_pre_no_int")
  RemoveIpl("id2_14_during_door")
  RequestIpl("id2_14_during1")
  RequestIpl("coronertrash")
  RequestIpl("Coroner_Int_on")
  RemoveIpl("Coroner_Int_off")
  RemoveIpl("bh1_16_refurb")
  RemoveIpl("jewel2fake")
  RemoveIpl("bh1_16_doors_shut")
  RequestIpl("refit_unload")
  RequestIpl("post_hiest_unload")
  RequestIpl("Carwash_with_spinners")
  RequestIpl("ferris_finale_Anim")
  RemoveIpl("ch1_02_closed")
  RequestIpl("ch1_02_open")
  RequestIpl("AP1_04_TriAf01")
  RequestIpl("CS2_06_TriAf02")
  RequestIpl("CS4_04_TriAf03")
  RemoveIpl("scafstartimap")
  RequestIpl("scafendimap")
  RemoveIpl("DT1_05_HC_REMOVE")
  RequestIpl("DT1_05_HC_REQ")
  RequestIpl("DT1_05_REQUEST")
  RequestIpl("FINBANK")
  RemoveIpl("DT1_03_Shutter")
  RemoveIpl("DT1_03_Gr_Closed")
  RequestIpl("ex_sm_13_office_01a")
  RequestIpl("ex_sm_13_office_01b")
  RequestIpl("ex_sm_13_office_02a")
  RequestIpl("ex_sm_13_office_02b")
  RequestIpl("prologue01")
  RequestIpl("prologue01c")
  RequestIpl("prologue01d")
  RequestIpl("prologue01e")
  RequestIpl("prologue01f")
  RequestIpl("prologue01g")
  RequestIpl("prologue01h")
  RequestIpl("prologue01i")
  RequestIpl("prologue01j")
  RequestIpl("prologue01k")
  RequestIpl("prologue01z")
  RequestIpl("prologue02")
  RequestIpl("prologue03")
  RequestIpl("prologue03b")
  RequestIpl("prologue04")
  RequestIpl("prologue04b")
  RequestIpl("prologue05")
  RequestIpl("prologue05b")
  RequestIpl("prologue06")
  RequestIpl("prologue06b")
  RequestIpl("prologue06_int")
  RequestIpl("prologuerd")
  RequestIpl("prologuerdb ")
  RequestIpl("prologue_DistantLights")
  RequestIpl("prologue_LODLights")
  RequestIpl("prologue_m2_door")
  RequestIpl("hei_carrier")
  RequestIpl("hei_carrier_DistantLights")
  RequestIpl("hei_Carrier_int1")
  RequestIpl("hei_Carrier_int2")
  RequestIpl("hei_Carrier_int3")
  RequestIpl("hei_Carrier_int4")
  RequestIpl("hei_Carrier_int5")
  RequestIpl("hei_Carrier_int6")
  RequestIpl("hei_carrier_LODLights")
end)

THX :slight_smile: