Chesko
1
Hey, guys, I’ve found a fix for those functions
RemoveBlip(…)
DeleteVehicle(…)
DeleteObject(…)
Now works good, code example:
blip = AddBlipForEntity(GetPlayerPed(-1))
RemoveBlip(blip)
You just have to put my natives.lua into your [FiveRebornClient]\citizen\scripting\lua directory
But keep in mind: it’ll work only for you, so I hope developer will update FiveReborn with my natives.lua file
There’s file natives.lua
Chesko
2
Sry, there’s file natives.lua
is this fix already integrated in the latest server version? or is this still broken?
The server doesn’t even contain a natives.lua?!
You could use something like this and just use the hexcode to call it. This is the same as —DeleteObject(modelName)—
Citizen.InvokeNative( 0x539E0AE3E6634B9F, Citizen.PointerValueIntInitialized(modelName) )