We’ve just released another client update, containing accumulated fixes since the last update that we felt would need to be released.
Changelog
- Destroy loading screen NUI frame on error, so the loading screens don’t obscure the error.
- Some internal change relating to the recursive error flag.
- Don’t die if someone deletes files in
cache/
without deleting the accompanyingcache/db/
entry. - Send proper quit messages to servers rather than timing out.
- Send the error message that has been quit with to the server, even though it doesn’t parse it in the current release.
- Handle Steam
IClientUser::SpawnProcess
calls differently to fix the Steam beta issue (and not crash when Valve changes this again). - Provide pool error messages when pool runs out instead of crashing.
That’s it for now.