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Environment questions
GTA V version: The last one.
Up to date: yes
Legit or Pirate copy: legit
Purchased where - Steam/Rockstar Launcher/Epic: Steam
Windows version: Windows 11
Did you try to delete content_index.xml and try again? Yes
System specifications: 16 GB ram (2x8), AMD Radeon RX 5700XT, I5-9400F.
CitizenFX crash zip file (‘Save information’ on a crash): My dumb ass can’t find where it is saved, if it is crucial just ask it and please tell me where to find it, i’ll find it and give you it.
logs/CitizenFX_log files: Yes
.dmp files/report IDs: Yes
[Window Title]
Error FiveM_b2372_GTAProcess.exe!sub_14091B724 (0x308)
[Main Instruction]
FiveM has encountered an error
[Content]
<> Pool Full, Size == 400 (you need to raise <> PoolSize in common/data/gameconfig.xml)
[^] Nascondi dettagli [Save information] [Chiudi]
[Expanded Information]
Report ID: si-89a83315eb2a4d8b9e9918d9c7eaac7e
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Important parts
What is the issue you’re having?
FiveM crashes with the error PoolSize = 400 . This happens when i get close to some MLO’s loaded in game. I DO NOT, load 100 maps, i only have like 15, and it only takes for me to get near 6 or 7 in order to make it crash. I also saw that in the last period, a good amount of people were having this problem, and i tried literally anything, so i’m guessing i’m asking help directly to the staff of Cfx.re.
What are you trying to do?
I’m trying to play normally in my server, without crashing. In a server which is at the moment using nothing else than the Plume ESX suggested by FXServer setup, and a couple of maps that are not even big.
What have you tried already to fix the issue?
I deleted cache, i reinstalled Grand Theft Auto, i reinstalled FiveM (i deleted all the folders remaining and even the register keys). The error tells me to raise the pool size but 1) It doesn’t even tell which is, it just says unknown pool, 2) when i do that, it just keeps crashing and resets the values of the gameconfig i just edited.
Error screenshot (if any): yes
What did you do to get this issue?
Start map resources, when i’m in game, as soon as i get enough close to load an MLO. I can load and get close about 6 maps before crashing, id doesn’t matter which map it is, it isn’t a specific one causing the problem but it’s the number. (A LOT OF SERVERS HAVE EVEN LIKE 30 MAPS AND FROM WHAT I’VE SEEN IN SOME STREAMS PLAYERS DO NOT CRASH)
What server did you get this issue on? Be specific and name some, ‘all of them’ by itself isn’t useful!
Mine. It is now home hosted since my scripter is almost done with a custom gamemode and then we will move stuff on a VPS.
Additional comments
Game build is tuner. (latest major gta online update) Onesync is on.
USEFUL FILES:
CitizenFX_log_2021-11-28T081156.log (321.8 KB)
2a37960e-001f-4943-b957-36da3632bf91.dmp (7.5 MB)