Experienced 3D Artist with 5+ years of experience on Vehicle Development for FiveM - Lore-Friendly [AVAILABLE]

Hi! My name is Claudio

Some months ago, I posted here to showcase my work as a 3D artist and vehicle developer.
Now I’m returning with a renewed portfolio, bringing new projects, an updated workflow, and higher attention to every single detail that makes a vehicle truly lore-friendly.
↓ You can check out my old post down below

Old Post

Experienced 3D Artist with 5+ years of experience on Vehicle Development for FiveM - Lore-Friendly [AVAILABLE]

I’ve been working full-time as a 3D artist since 2018, with over *5 years of experience in FiveM development.
My main goal is to create exclusive, lore-accurate, and high-quality vehicles — if you’re looking for something truly custom, you’re in the right place.
All the vehicles I create follow strict quality standards to ensure smooth performance and consistency in-game:

Quality-Control
  • Fully optimized models (60–120k poly)
  • Complete LOD chain
  • Dirt mapping
  • UV mapping
  • Functional dials
  • Configurable extras
  • Primary, secondary, interior, trim and wheel colors
  • Individually made custom handling

Main softwares of my workflow
:large_orange_diamond: Blender3D modeling
:white_large_square: Substance Paintertexturing and baking
:large_blue_diamond: ZModeler3conversion and setup for GTA

Every vehicle is a one-off — completely made from scratch for a single client. Nothing is reused.

Understand how my workflow works:

The process starts with collecting references and sketching how the lore-friendly adaptation should look.

Then I build the first version of the 3D model, refining it across several iterations until I achieve the ideal result.

After the mesh is complete, I move on to texturing and then the final conversion stage.

Below you can check out some of my recent work made using this pipeline: (NOT FOR SALE)

Übermacht Trizehn (Lore-Friendly version of BMW R1250)

Finished car


Vapid Dominator ST-X (Lore-Friendly version of Ford Mustang)

Finished car


Gallivanter Baller ST-X (Lore-Friendly version of Land Rover SVR)

Finished car

Vapid Chameleon (Lore-Friendly version of Chevrolet S10 + Silverado)

Finished car



Buckingham Elitro (Lore-Friendly version of Eurocopter)

Finished car

I’m always exploring new ways to push GTA’s vehicle system further — achieving results that often require scripts, but done entirely without any scripting.
Everything is built using native GTA mechanics in creative and efficient ways.

No-scripts involved lol



If you’d like to know more about my work or discuss a custom project, feel free to contact me.
I’m always open to new ideas and collaborations — let’s bring your concept to life!

6 Likes

niice

1 Like
  1. +rep, works good and fast
1 Like
  1. Nice vehicles, definitely going to check it out
1 Like

+rep, legend

1 Like

sent you a message

1 Like

do you have a discord?

1 Like

Yeah! add me: @claudinhh

Still on for work

Still on

still on for work

Updated Portfolio!

+rep monstro

+rep legend s2

+rep Always consistent, a pleasure to work with!

+rep good modeler

Muito bom meu amigo!!

Thanks!!

discord?

its claudinhh