EUP clothes not showing up ig

hello, i have my eup working as i guess there is no problem at all with it :

[ citizen-server-impl] Asset eup-stream/PDvest.ydd uses 64.0 MiB of physical memory. Oversized assets can and WILL lead to streaming issues (models not loading/rendering, commonly known as ‘texture loss’, ‘city bug’ or ‘streaming isn’t great’).
[ citizen-server-impl] Asset eup-stream/PDvest.ytd uses 64.0 MiB of physical memory. Oversized assets can and WILL lead to streaming issues (models not loading/rendering, commonly known as ‘texture loss’, ‘city bug’ or ‘streaming isn’t great’).
[ citizen-server-impl] Asset eup-stream/accs_002_u.ydd uses 32.0 MiB of physical memory.
[ citizen-server-impl] Asset eup-stream/mp_f_freemode_01^jbib_diff_003_a_uni.ytd uses 32.0 MiB of physical memory.
[ citizen-server-impl] Asset eup-stream/mp_f_freemode_01^jbib_diff_014_a_uni.ytd uses 32.0 MiB of physical memory.
[ citizen-server-impl] Asset eup-stream/mp_m_freemode_01^task_007_u.ydd uses 64.0 MiB of physical memory. Oversized assets can and WILL lead to streaming issues (models not loading/rendering, commonly known as ‘texture loss’, ‘city bug’ or ‘streaming isn’t great’).
[ citizen-server-impl] Asset eup-stream/mp_m_freemode_01^task_diff_007_a_uni.ytd uses 32.0 MiB of physical memory.
[ citizen-server-impl] Asset eup-stream/mp_m_freemode_01^task_diff_007_b_uni.ytd uses 32.0 MiB of physical memory.
[ citizen-server-impl] Asset eup-stream/mp_m_freemode_01^task_diff_007_c_uni.ytd uses 32.0 MiB of physical memory.
[ citizen-server-impl] Asset eup-stream/mp_m_freemode_01^task_diff_007_d_uni.ytd uses 32.0 MiB of physical memory.
[ citizen-server-impl] Asset eup-stream/mp_m_freemode_01^task_diff_007_e_uni.ytd uses 32.0 MiB of physical memory.
[ citizen-server-impl] Asset eup-stream/mp_m_freemode_01_mp_m_january2016^hand_diff_000_b_uni.ytd uses 32.0 MiB of physical memory.
[ citizen-server-impl] Asset eup-stream/mp_m_freemode_01_p^p_head_diff_002_a.ytd uses 32.0 MiB of physical memory.
[ citizen-server-impl] Asset eup-stream/mp_m_freemode_01_p^p_head_diff_002_b.ytd uses 32.0 MiB of physical memory.
[ citizen-server-impl] Asset eup-stream/task_010_u.ydd uses 64.0 MiB of physical memory. Oversized assets can and WILL lead to streaming issues (models not loading/rendering, commonly known as ‘texture loss’, ‘city bug’ or ‘streaming isn’t great’).
[ citizen-server-impl] Asset eup-stream/task_diff_005_a_uni.ytd uses 32.0 MiB of physical memory.
[ citizen-server-impl] Asset eup-stream/task_diff_010_a_uni.ytd uses 32.0 MiB of physical memory.
[ citizen-server-impl] Asset eup-stream/task_diff_010_b_uni.ytd uses 32.0 MiB of physical memory.
[ citizen-server-impl] Asset eup-stream/task_diff_010_c_uni.ytd uses 32.0 MiB of physical memory.
[ citizen-server-impl] Started resource eup-stream

is there something wrong or did ii miss something?

Btw, i dont know if i need to pay fivem patreon or something to be able to stream custom eup or clothes, but i have not paid them.

Yes you need a patreon key to see them in your server, or you can make your server player limit 8 and it’ll work.

I got my eup working do you need help

U need to subscribe to FiveM’s patreon. I think custom assets are unlocked from platinum tier and up.

Platinum? Platinum is the most expensive.

To stream custom clothing you need Argentum and up

Or if it’s a test server save some money, put the slots down back to 8 and enjoy the free streaming of custom clothing!

I have had a look at all ways around it NONE of these work.

5m has it completely locked down I know there’s a way if your server is under eight slots I believe not sure how it works

Updated now: its up to 10 slots. Clothes can be streamed as normal with any slot count ( Depends on Patreon subscription)

image

how to do that bro