Why can’t I wear bulletproof vests and other stuff?
Hey, im using esx 1.2.0 aka v1 final and the components are not saving…
on other es extended versions they ARE saved.
i found a few differences in the code at the loadout saving, but changing theese also doesnt work for me.
also, only weapons which are added to the player by the esx xPlayer.addWeapon function are saved in the database. Weapons given by vmenu etc are not saved… (also goes for components)
i tried coding my own script with xPlayer.addWeaponComponent function but that didnt go well xD
i dont know how to get the current weapon the player is holding, but thats another problem…
Do you know how to modify the loadout system to make it work?
any way we could get an ammo box for sniper rifles???
same here its not saving to data base. @DanFrmSpace could you help us out? script works just fine its just thisissue. thanks.
yo what sql makes the limit in the items table… i dont have it.
i think there’s a problem with ammo . If you use the ammo , it will show that you already reload and it’s show on UI . But if you drop the weapon or relog . It will remain same like before you reload
Hi i’m having a lot of trouble with the script. Specifically i am trying to look for help with the body armor. i get a general ESX error when i try to apply the armor to a ped. ESX syntax error “attempted to index a nil value global ‘esx’” i am using ESX V1 Final with DP inventory hud.
hey it seems pretty cool and I want to use it but how do you change the vest you put on for each vest instead of the yellow high vis vest?
