Yeah, it’s sort of a kind of another kind of re-release but you hopefully you all like it. Im only releasing because people asked for it.
It’s an edit of ESX’s Weapon Accessories. I didn’t change much of the original code besides reformatting it to make it look beautiful lol. However I did add Armor Items(3) and Ammo Box( 1 for each type of weapon)
Features:
Yusuf Weapon Skin
Flashlights, Grips, Silencers
Light, Medium, Heavy Body Armor - With actual vest that spawns
Why did you make this? Just use ESX’s official accessories that they use in every script, like esx_policejob etc. Why do you have to use that outdated code? Just use the ESX own accessories which was made to replace these kind of scripts because they are pretty bad!
Well if you bothered to read the post. I stated that this was an edit and the only actual code that I made was the armor items and ammo items which are not in ESX_Accessories.
Citizen.CreateThread(function()
while true do
Citizen.Wait(1)
local ped = GetPlayerPed(-1)
if GetPedArmour(ped) == 0 then
SetPedComponentVariation(ped, 9, 0, 0, 0)
end
end
end)