[ESX][RESOURCE] doorlock system

Door locks for ESX

Functions:

  • Add open door item key or add open door steamhex
  • You don’t need any door hexes and coords
  • Client and server optimization
  • Unlimited number of doors to lock
  • Easy implementation
  • Debug system
  • Only the center of the door locks both the gate, the double door and the normal door
  • Language system

I will be happy to help you with the implementation or an explanation of how to add!!!

Online support!!!
Video added:

Screen:

https://tchaj-store.tebex.io/package/4382633

4 Likes

May i ask that why i wouldnt use some free esx doorlock script and besides that i should pay almost 60$ for this? Can you explain little more that what differences are between your script and the free ones?

3 Likes

Why would I pay $60 for this script? No resmon, no data, esx_doorlock is better than this lol.

I mean if you read you can find that out for yourself? Theres clear advantages to this over paid ones yes EDIT: - > granted the price is a tad steep for something of this nature

What’s the performance like? NUI_door lock does it at 0.01-0.03 where as you’re suggesting $50 :thinking:

If you don’t need coords I’m assuming you’re doing a model check for the doors and then getting player position every so often?

2 Likes

It is very expensive, a video does not give an explanation. nothing!!

Yeh definitely wouldn’t pay 50 bucks for this when there are perfectly good and very well optimized free doors lock systems.

Hello, i dont think this script is worth like more than 5$ most of free doorlock have your features.

Like :

  • Optimalization (You can do it in any doorlock by yourself)
  • Hex Doorlock (You can do it by yourself)

Or just use [Release] NextGen Doorlocks! which has everything that you are offering

Can you do that yourself? If so, why take shots at this guy, do it yourself and sell it cheaper? My guess is that you can’t. To be honest, I’ve searched for many door lock scripts and nearly all of them are just variants of each other. However, none of them used a steam hex to unlock a door, which is unique and to be honest, a cool idea. But, according to you, you can do everything he did, so go do it.

By the way, the script you linked does NOT list being able to unlock using your steam hex as a feature.

Now, all that being said. Yes, the script is too expensive when there are way too many free alternatives. Most people aren’t willing to pay more than a couple of bucks for one feature that none of the other have that I have seen.

Are you generally adequate?)) A lot of free options, and for 0.01 optimization $ 60, you urgently need to introduce moderation on paid resources.

There you go take it :smiley:
doorlock_steam.rar (2.7 KB)

1 Like

The script is, compared to the others, clean, functional tested on 120+ players, I give it support and other improvements that are going to be able to set factions so that they can change the locks themselves or add doors in their own location.

I’m working on creating a video

approx. max 0.03ms script is completely custom without any dependencies only on esx inventory lue adjust to any other is clean and fully tested for infinity with 120+ players, I will add the improvements that will follow. works on 99.9% of all doors, gates and long gate.

Video added!

We’ve gotten reports that the script is not send to buyers the through a downloadable package.

You must send the script straight away. Do this mean.