Thanks for your suggestion, I will try to do it in the future
Update 1.0.1
- Added ESX version using OxMySQL
- Added QBCore version using ghmattimysql
- Added QBCore version using OxMySQL
Looking Nice. Considering to buy but have a few questions. My questions is does this have multiple bank accounts? (like society based bank accounts as well as the player) and does it support Cash as a item? Also does it support Multicharacters?
Each card is a separate bank account.
At the moment there are no separate bank accounts for the society, but it is likely that in the near future I will make a separate section for the society.
Script is not encrypted and is fully editable. If you have a need for money as an item, you can change the function in the code (I use: xPlayer.removeMoney(count) and xPlayer.addMoney(count) for cash)
Cards and account are identified using xPlayer.identifier, if your characters have different identifiers, then each character will have their own cards
For QBCore I am using xPlayer.PlayerData.citizenid to split the bank for different characters
Great script, been looking to change from my other banking script due to a lot of API downtime. I’m guessing you do not use an API.
What about crypto? I’m running qbcore
You are right, I am not using the API
I have an idea to make a crypto, but it will take time. Since I want to make the whole crypto mining and trading system
Update 1.0.2
- For those who use qtarget, the script for interaction with banks has been changed
Aim at a bank or ATM and press ALT
To get an updated version, please contact me with your Transaction ID.
Hello, how can I change that every ATM object in Los Santos is functional instead of the ATM coordinates? Means there are no more coordinates for ATMs but certain props are activated.
You are not the first one who asked me about this, wait a little, I will release an update with this today
Update 1.0.3
- Added support for new version QBCore
- Added the ability to enable search for ATMs by props, instead of coordinates (qtarget)
- Fixed a bug with incorrect work of bank markers
For Previous Purchasers - For an updated version, contact me on Discord
can this work with cash as an item ? -qbcore
Yes, but the last banking update for qbcore was a long time ago and for this to work, you will need to replace the qbcore functions in the server file (There are only 3 of them)
In the next update, I will fix all currently known problems (There are no critical bugs among the known ones, mainly corrections for updated versions of frameworks and minor flaws)
well with cash as a item you cant deposit it into the bank account…do you know why this may be ?
If you have any problems with my scripts, contact me in dm, I will help you fix it
Update 1.0.5 For QBCore
- Minor amendments, for the possibility of changing standard functions in frameworks, for interacting with bank accounts
- Fixed a bug - due to which they did not take money for issuing a card
- Old versions of QBCore is no longer supported
- ghmattimysql is no longer supported
- Corrections have been made to SQL queries for the latest versions of oxmysql
- Added support for qb-target
- Fixed billing script
- Fixed incorrect notifications
For ESX - update will come later
Filled documentation for the banking script: Docs
Is this compatible with Third EYE usage?
QBCore version works with qtarget or qb-target (your choice)
ESX version with qtarget only
Amazing script i love it its a lot better then the main qb-banking
Update 1.1.0
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Added fees for deposit/withdrawal/transfer of money. (For each card is configured separately)
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Added transfers of fees and service payments to the account of the organization. (For each card is configured separately)
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Added daily deposit/withdrawal/transfer limits. (For each card is configured separately)
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Added deductions to the state account from fees and service payments received by the bank, the deducted percentage is configured in the config (Default 50%)
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Merged versions for different database plugins into one version, you can select the desired plugin in the config (for ESX)
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Added the ability to automatically issue the first card to the player when he first connects to the server (Enable/Disable/Configurable you can in the config)
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Added the ability to set an infinite card lifetime
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Added the ability to set an infinite maximum balance
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Bugs:
- Daily service charge was not deducted from the card - Fixed
- Too many account transactions caused a load on the server - Fixed
- New cards were issued for free - Fixed (fixed for QBCore in version 1.0.5)
- The month in the history of actions was displayed incorrectly - Fixed