[ESX/QBCore/QBox] Maze Bank Robbery

Dependencies:

Framework: ESX/QBCore/QBox
Supported targets: OX_Target/QTarget/QB-Target
Supported inventories: OX/ Other (all inventories that support ESX/QBcore framework item adding/removing/ amount detections)
Lib: OX_Lib
Minigames: Minigames come with the script, Minigames editable/changeable.
Type: OPEN/ESCROWED
MAP: K4MB1 Maze Bank
Drill Prop: K4MB1 Heist Drills Pack (free)
Other: Game build must be 2372 or higher. Server version must be 4752 or higher.

ESX Tebex: Open / Escrowed
QB Tebex: Open / Escrowed
Our Other Scripts: Tebex

  • Synced between players.
  • Rewards editable from the config.
  • MAP NOT INCLUDED!

2 ways to rob the bank:

  1. Blowing Transport Gate: (This will spawn armed and armored NPC guards that you have fight with)
    Also Guard armor amounts , weapons, amount of guards or guards can be disabled totally, from config file.
  2. Breaking back door electrical lock system wires:

All minigames are editable or can be changed out to your minigames:
Right now all minigames use Lockpick minigame (with math random amount of lock rings to pick) but can be use other minigame versions which can be found from our docs. Or if you want to change them out you can just edit them from open functions file to your minigame exports.

More can be seen from the preview video.

Code is accessible Yes/No/Depends on the purchase type
Subscription-based No
Lines (approximately) Over 1000
Requirements ESX/QBCore/QBox/Ox_Lib/Ox-Qtarget-Qb-Target/ K4mb1 Maze Bank Map
Support Yes