Would you be willing to add qb-target support?
We will probably not be adding it ourself at least for now, the code for target is editable however
Update 1.2.7
- Fix minor error on connecting
- Allow jailing/unjailing by player identifier using exports
Update 1.2.8
- Fix items not being removed when using jail export with identifier
Update 1.2.9
- Add
Config.TeleportOnUnjail
Update 1.3.0
- Minor changes
Update 1.3.1
- Minor fixes
Update 1.3.2
- Add export
getSentence - Add export
seizeItems
Update 1.3.3
- Minor improvements
- Add export
getJailedPlayers - Add
Config.JailCigaretteItem
Update 1.3.4
- Minor fixes
Update 1.3.5
- Minor improvements
Update 1.3.6
- Fix logs not being sent if player was jailed by server
First ! Very nice job ! We just bought it cause there was none like yours that we liked.
I was just wondering, there is a âsend_fineâ but it doesnât do anything related to invoices or nothing at all actually x) Is it something coming ?
Thank you ! ![]()
Hey! Glad to hear you like the script!
And where exactly is this send_fine thing located? There shouldnât be anything related to invoices in this script.
I donât know if this help but here is a capture of all of the place where âsend_fineâ is mentioned.
There is a function that can be called and it has a translation, and it is mentioned in a lot of JS Files.
Ohhh yeah. You can send a fine to a player in incidents â criminals â bottom right corner. To make this work youâll have to edit FinePlayer in client/main_editable.lua to work with your serverâs billing script.

is there a way for players to see the remaining time of their sentence?
/jailtime
Update 1.3.7
- Fix chip seller ped not working when not jailed
Update 1.3.8
- Fix reclaiming not working after latest updates
