If multiple people are in the same garage with differents instance they will not hear each other. If they are in the same garage, in the same instance they will hear each other.
By default you can only store your own vehicles but you can customize the function that check if he’s the owner. In any case, the player still need to own the vehicle in the table owned_vehicles.
Hi, sorry for the delay.
Yes you can set whatever interior you want as long as you have the coordinates to it. (the interior needs to be loaded first, my script will only create instances and teleport to its coordinates)
Added the possibility to **sell **the garage with the menu associated to the marker inside (which was used to invite friends), you still can invite friends with it.
Added some new configuration to sell the garage (with a sale percentage, explained in the config file) and managing the garage.
Added translations for all languages on the options i’ve mentioned above
Added a new garage with 6 vehicle positions by default in the config (ID = 2)
Removed some inviteFriends options to move them with manageGarage options
Added the possibility to **sell **the garage with the menu associated to the marker inside (which was used to invite friends), you still can invite friends with it.
Added some new configuration to sell the garage (with a sale percentage, explained in the config file) and managing the garage.
Added translations for all languages on the options i’ve mentioned above
Added a new garage with 6 vehicle positions by default in the config (ID = 2)
Removed some inviteFriends options to move them with manageGarage options