SUGGESTION
Add the option to change the character animation of the Drugs Fields
SUGGESTION
Add the option to change the character animation of the Drugs Fields
Suggestion:
Add an option to add a timer between creating “batches” of drugs, or an option to make it so they have to keep going into the menu everytime they want to make drugs.
Reason for this is because currently my people are experiencing an issue creating drugs too fast and bugging themselves.
If you make an effect on something, you can choose whether it relieves stress or increases stress
Does it gives the option to select the area of noc selling like qb-drug?
Hello, the NPC selling works for all NPCs, but it’s possible to disable the default NPC selling method by using documentation
Very nice script, I have one doubt, weather can we change how much percent the west will come when we use one joint . As of now from the video it says if we use one joint 50% of armoure will come , is it configurable?? For each drugs ??
Each drug can have its own effects from the ones in the list
Hi been noticing that if you have multiple people at the farm locations it bugs out for some props and only allows a certain person to harvest it
I am asking about the perks table mentioned in the video , can we change the value of the armoure from 50 %to 10% if we use one joint , is it configurable or we can use only the defined value in that list
Try updating the script, otherwise provide a way to make it happen for sure
The client side file of the drugs effects is editable, so technically you can do it
Suggesstion.
make it to where you can also breakdown drugs in your inventory
i cant seem to find any drug script for qb where you can break stuff down in your inventory
I’d like to see QB job restrictions to selling drugs on a table Like Jobs = { “police”, “ems”, “bcso” }.
As it stands any job role can sell drugs
If different animations can’t be added can we have the option to choose no animations in the settings PLEASE?
is it possible to set a time for the drugs field to be active
Hey, I have a suggestion add an option where you can make the plant placable and that you can leave it and come back to it a later time just like WeedPlant script where it requires items like a plant pot ect. Thanks for making such a good script, keep up the good work!
Update 4.15
Please make a Animation change Same as Jobs Creator please
Update 4.15.1
Follow this quick guide if you prefer to use the command over the usual method
Can you make it so that recipes and farming zones are locked to a gang?
You can restrict the laboratories to the jobs you prefer