💊 [ESX][QB-Core] Advanced Drugs Creator - in-game Drug Creation menu without server restart

Amazing job :grin:

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Thank you very much :+1:

Would be nice if you could include a way to get a set number of items when you sell products at the pusher or narco. For example to make vests. The lab animation doesn’t fit so well in this case, unfortunately.

Thanks a lot.

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The script is intended to be “drugs creator” so it’s actually normal that it can’t fit other stuff

Yes i agree 100% to that Point. But it would be nice to have it in there because without that i need another script running to make that work :stuck_out_tongue:

But its up to you. Was only a suggestion :slight_smile:

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Can you please add the ability to change the effects % for example the ability to smoke weed and add 5% of armor and sniff coke and gain health, I would like the ability to edit them from 0 to 100 % and do this with every drug i create…also would that like if players use a certain amount of drugs for these benefits that they they develop an addiction that can cause vomit,dizzyness,hunger,stress,sickness,hallucinations ect,if so i will buy this immediately and pay w.e price you ask for

a nice suggestion: add a option to add a progress bar or add one would be a nice style point in my opinion

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Suggestion : Give us a No Animation option for harvesting and crafting! Maybe add it into the settings ?That will greatly be appreciated.

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You can do it yourself if I’m not mistaking in your server’s consumable settings

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hey bud what part exactly do you refer to when you say i can do it myself?

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Update 4.14

  • Added progress bar (can be replaced by looking at documentation)
  • Added premade icons directly in the script
  • Added additional closure of profiler (internal stuff)
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need to make a simpler way to add cd_dispatch and outlaw alert and others

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Hello, it’s already extremely simple, the documentation shows you the event called on each cop when the alert is activated

You can start by reading the documentation, where it already tells an example of where you can place the code

Sir, there is literally writte “Where to insert the code?” and then “You can place it in the file… etc”

Why you think the code is already there if there is written that you have to add it?

Sorry for the late response, For example Im using QbCore as my framework. So if I was to go to Resources/Qb/Qb-smallresources/config.lua

I can change the consumables for the drinks, food, and also alcohol. You can add in the drugs there and mess around with the effects there. But if you’re looking for a Script that EASIER for you to mess around with I suggest something like this → QBCore Consumables Script | FiveM Scripts | BOII Development **FREE** - YouTube

Maybe if you use the script Im Suggesting, and mess around with the your servers consumable you can maybe get your Idea to work. You know sometimes you just need Another script.

I Use The Advanced Drugs Creator, Qb-Consumables , and also my servers qb-smallresources config to be able to make certain items have different effects.

Example: I’ve made it that if you drink too much Lean you can get sick, and throw up with the effects still going, i can even make certain drugs damage your health

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Hi I have a problem with the script and it is that I keep on getting an error

[script:advanced_drug] SCRIPT ERROR: ?:-1: attempt to index a nil value (field ‘ESX’)
[script:advanced_drug] SCRIPT ERROR: ?:-1:

Can someone please help me

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Hello, you can join the support server you find in the store

hey, great work. is there a possibility to add so buyers like Narcos & and Pusher Buy only from certain people (Bad fraks) ? Like an Option where i can say this Job can Sell and this Job cant …

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Hi, actually that is not possible