💊 [ESX][QB-Core] Advanced Drugs Creator - in-game Drug Creation menu without server restart

Yes using 4.10.3

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Seems strange, is there any way to replicate the issue for sure? I’ve already tried and it seems to work fine

still having the same issue as @HKGxSteL. You cannot interact with some objects but the objects keep spawning. And after some time the drugfield only contains non-interactable objects.

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It just happens automatically. The plant spawns and some or most them cannot pick up. Even it can be picked up. It wont despawn.

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are you the only one in the drug field or there are multiple people? If so, how many?

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It happened when there is 4-5 people in the field last night

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I’ll try again but I would need to know how to replicate the issue for sure to be able to fix it…

Hi guys, can you try to download the 4.10.4 update? Please let me know if the issue is now solved :grin:

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Nope no good

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Are you sure that is 4.10.4 version? :sweat:

alright we are testing it right now

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ok so were using the 4.10.4 100% and the issue still occurs :smiley:
you can check the issue for yourself if you want you can join our server or somethting if that would help?

EDIT:
it also happens if you farm alone

EDIT 2:
Sometimes the props dont despawn

EDIT 3:
maybe props that are too close together cause the issue. maybe the “press E” prompt gets removed from both plants but you only get the items from one and only one prop despawns…

What are the settings of that specific drug field? Because this morning I managed to make it happen in my server, where some props weren’t deleted properly, and that could cause the issue about not being able to harvest them, but I also managed to fix that

yes!!

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here is my setting

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@marviniwurscht @HKGxSteL it would be probably much faster to identify the problem if you join the support server you can find in the Tebex page

dont know why i cannot accept the invite

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I write you privately on the forums

@marviniwurscht hi, can you try to redownload the script from keymaster? let me know if the issue is now fixed, thank you