💊 [ESX][QB-Core] Advanced Drugs Creator - in-game Drug Creation menu without server restart

Suggesstion.

-Add a option for drug effects to farm faster
//example: Use 1 Joint (add 20% health, add 15% faster farming)

2 Likes

we have a problem once the field is harvested only one plant spawns sometimes none at all

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You should use the latest version

Nice idea :+1:

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Thank you :grin:

Add drug effects to relieve/add stress

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Amazing work :heart_eyes:

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Thank you very much

might sound like alot i dont know. but it would be nice if the sell to npc spawned a temporary npc with a chat command like /npcsell in your vicinity or something like that instead of having to have natural npcs in the time. Some ppl have npcs peds and traffic turned off

A way to replace the default notifications with your own notification system would be very nice. For example okokNotify in my case. Otherwise very cool script so far. 1+

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Hello, you can already replace the default notifications → how to replace notifications

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Hi,

I was wondering if there was any way to make it so the drug in my inventory is showing the icon that i put in qb_inventory, now if i open my inventory it shows the name of the drug with a icon from a failed load for image.
with the legacy qb_drugs it is showing the icon’s
hope u understand my english is not so good, i put image in case u dont understand
i olso edited the image in inventory folder to ‘cannabis’ but its not showing when i have the item in my inventory.

kind regards!

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Hello, the

Hello, the inventory images depends on your inventory, so you are probably not using the images correctly

i was hoping you could add teleports for the drug locations like you have in jobs creator

Update 4.9.8

  • Fixed a bug related to alarm on plane and boat selling
  • Fixed a bug that could show a wrong text in the help notification on the top left
  • Now it’s possible to force the players inventory refresh for NPC selling (can be enabled in sv_integrations.lua)
  • Fixed a bug that allowed to spam the sell to NPCs
  • Improved the performance for the harvestable items and drugs fields
  • Improved the performance for the players inventories refresh, now it’s even faster than before
  • Improved the performance for the shared object refresh
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Update 4.9.9

  • Fixed a bug with drugs fields harvesting
  • Fixed a bug with harvestable items harvesting
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Update 4.9.11

  • Fixed a bug in QBCore about player job (So if it happened that minimum police wasn’t detected, now it should work as intended)
  • Now when a player goes too far from “pushers” and “narcos”, the selling menu will close, preventing them to abuse of it
2 Likes

nice thank you

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im having issues wont harvest the ingredients

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I’m getting script errors i need support

1 Like