Info
esx_policejob whitout vehicleshop
Features
low ms (0.3)
menù F6
Cloakrooms
Armoury
Garage with relative deposit
esx_policejob.rar (46.0 KB)
Info
esx_policejob whitout vehicleshop
Features
low ms (0.3)
menù F6
Cloakrooms
Armoury
Garage with relative deposit
no hate but why would you need that?
just put the coordinates somewhere you cannot reach them at
lmao ![]()
Honestly, on these forums with releases I see here. I don’t know if this is a joke.
but why tho?
All you need to do is comment out or delete them or put the coords somewhere else its legit not that hard and worth a post lol
Every marker on map or interaction point is a loop running in background lowering overall performance.
For server admins running a small private server based on ready to go scipts w/o the knowledge to understand and/or modify scripts, this can be helpful.
PS: I don’t understand why people keep arguing about the sense of modifed scripts of any kind. If you don’t need it, don’t use it. It won’t hurt you with its existence. Please notice, I don’t want to start a discussion, at which level of knowledge people should run a server.
You are on CFX forums bud. Alot of people dont understand the point you are trying to prove. less loops = less resmon = client sided lag