[ESX, PAID] strin_garages

Easy to use and nicely configurable script for garages!
Upgrade your roleplay with some nice garages!

Video preview!

Features:

- Supports Onesync (all types)
- Impound system included!
- Highly optimized without using external resources
→ IDLE
image
→ ACTIVE USAGE
image

- Rename vehicles to be more organized in your garage! (Names are available to other players too)
- Configurable blips / markers and prices.
- See vehicle’s properties in a simple box!
- Configurable vehicles. (Use only personal vehicles or add society vehicles to them!)
- No obfuscation or IP lock.
- Nice, clean and simple NUI.

strin_garages2
strin_garages3

Requirements:

es_extended
esx_vehicleshop (tested with the basic one)

Instructions:

1. Extract the .zip you receive within the payment link
2. (Execute) Install the .sql file into your database
3. Add this resource to your server.cfg

4. Enjoy

My tebex
This script

6 Likes

Price is reduced for limited time.

The middle row not lining up in the first picture triggers my ocd.

2 Likes

I will take a look at it and maybe I will line up the plate with the expand button. That way they all will be to side and lined up.

Few changes were made.
Different colors, script more secured on the server-side, aligning has been changed, global color variables were added in css file.

can add more garage location ? and one garage not sync with another garage?

1 Like

Yes, you can add multiple garage locations. You can also turn on / off blips individually for each garage.

It saves dmg and fuel?

Saves damage, haven’t really looked on fuel. It may or may not. It saves vehicle props from ESX.Game.GetVehicleProperties. If you have custom fuel system that manipulates the basic fuel from GTA then it won’t work. Idk really.

OP request