ESX notification

Hi guys,

So im trying to change ESX notification to a mythic notification. I got mythic to work, and deleted the ESX notification line from the script. Yet somehow ESX Notifications is still showing.

Any ideas?

Hi There, a bit newbie but will try and help you.
Try these 2 options:

-Re-Check your files and you .cfg maybe it is still running it.

-Also check your events there might be a function were you are calling it.

its for givecarkeys, it looks like this.

-client

Citizen.CreateThread(function()
	while ESX == nil do
		TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
		Citizen.Wait(0)
	end
end)

RegisterNetEvent("esx_givecarkeys:keys")
AddEventHandler("esx_givecarkeys:keys", function()

giveCarKeys()

end)

function giveCarKeys()
	local playerPed = GetPlayerPed(-1)
	local coords    = GetEntityCoords(playerPed)

	if IsPedInAnyVehicle(playerPed,  false) then
        vehicle = GetVehiclePedIsIn(playerPed, false)			
    else
        vehicle = GetClosestVehicle(coords.x, coords.y, coords.z, 7.0, 0, 70)
    end

	local plate = GetVehicleNumberPlateText(vehicle)
	local vehicleProps = ESX.Game.GetVehicleProperties(vehicle)


	ESX.TriggerServerCallback('esx_givecarkeys:requestPlayerCars', function(isOwnedVehicle)

		if isOwnedVehicle then

		local closestPlayer, closestDistance = ESX.Game.GetClosestPlayer()

if closestPlayer == -1 or closestDistance > 3.0 then
  exports['mythic_notify']:SendAlert('inform', 'No players nearby', 5000, { ['background-color'] = '#ffffff', ['color'] = '#000000' })
else
  exports['mythic_notify']:SendAlert('inform', 'Car keys has been given', 5000, { ['background-color'] = '#ffffff', ['color'] = '#000000' })

  TriggerServerEvent('esx_givecarkeys:setVehicleOwnedPlayerId', GetPlayerServerId(closestPlayer), vehicleProps)
end

		end
	end, GetVehicleNumberPlateText(vehicle))
end


-server

local cars 		  = {}

TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)

ESX.RegisterServerCallback('esx_givecarkeys:requestPlayerCars', function(source, cb, plate)

	local xPlayer = ESX.GetPlayerFromId(source)

	MySQL.Async.fetchAll(
		'SELECT * FROM owned_vehicles WHERE owner = @identifier',
		{
			['@identifier'] = xPlayer.identifier
		},
		function(result)

			local found = false

			for i=1, #result, 1 do

				local vehicleProps = json.decode(result[i].vehicle)

				if trim(vehicleProps.plate) == trim(plate) then
					found = true
					break
				end

			end

			if found then
				cb(true)
			else
				cb(false)
			end

		end
	)
end)

RegisterServerEvent('esx_givecarkeys:frommenu')
AddEventHandler('esx_givecarkeys:frommenu', function ()
	TriggerClientEvent('esx_givecarkeys:keys', source)
end)


RegisterServerEvent('esx_givecarkeys:setVehicleOwnedPlayerId')
AddEventHandler('esx_givecarkeys:setVehicleOwnedPlayerId', function (playerId, vehicleProps)
	local xPlayer = ESX.GetPlayerFromId(playerId)

	MySQL.Async.execute('UPDATE owned_vehicles SET owner=@owner WHERE plate=@plate',
	{
		['@owner']   = xPlayer.identifier,
		['@plate']   = vehicleProps.plate
	},

	function (rowsChanged)
		TriggerClientEvent('mythic_notify:client:SendAlert', source, { type = 'inform', text = 'Car keys received!', length = 5000, style = { ['background-color'] = '#ffffff', ['color'] = '#000000' } })

	end)
end)

function trim(s)
    if s ~= nil then
		return s:match("^%s*(.-)%s*$")
	else
		return nil
    end
end



TriggerEvent('es:addCommand', 'givekey', function(source, args, user)
TriggerClientEvent('esx_givecarkeys:keys', source)
end)

I’ve had an issue like this before and instead of removing the notification completely I just comment it out and add the new one below it like this:

-- ESX.ShowNotification('No players nearby', 5000, info)
exports['mythic_notify']:SendAlert('inform', 'No players nearby', 5000, { ['background-color'] = '#ffffff', ['color'] = '#000000' })