under what title it fires
Hello, I have a problem with my inventory. Does anyone know how to make that weapons will be separated and not stacked?
For example: If a player buys a pistol and again buys the same pistol it will show 2 separate pistols in his inventory.
(I am using weapons as items and I am using disc-ammo)
Is there a way to remove the quick slots, So I can get the weapon wheel back?
Damn brother, thats an really nice release!
Although it looks a bit too much like QB-Inventory,
would be nice to see something a bit different,
but overall REALLY nice, especially awesome that its free!
Hello, I can buy/receive items while my inventory is full, it freezes me but still if I am farming something I can still get it.
Any solutions?
Ingame screenshot:
Code screenshot:
Did you find out how to do it?
Can you give some indications on how to make storage for society?
In features you have to say âJob (society) storagesâ but I canât figure out how to do it.
When I set it to false it says undefined under the weapon. Plus you canât buy in in a store. Is there a fix?
Edit:
This is the error I get when i try to buy the weapon:
@AXFW i cant seem to get the police shop to work
i moved it to new co ordiantes, no errors in console, it just isnt there
how can i remove the hotbar? and let the weapon be in the inventory?
Does anyone know how to change the keybinds for the inventory? iâve changed in in the gc-inventory folder a few times now and its still defaulting to F2.
mineâs f12 -_-
Press F8 and you will see an error that says = "attempt to perform arithmetic on a nil value (local âplayerweightâ) Its because you have an es_extended version that doesnt have the weight function.
Couldnât start resource gc-dumpster. how to fix it?
How to include a backpack?
i need a dev for custom framework somebody help please!!!
This inventory is badly optimised⌠use ox_inventory, itâs a lot better and great optimization. Read their installation guide for details.
it is free?