Essentialmode 64slots (problem)

Hello Community I have the problem that if I beat someone who does not get DMG can someone help me because pls

moved to #server-development:essentialmode

create a new folder in resources directory name it “pvp” or whatever you want
create a file __resource.lua

resource_manifest_version '44febabe-d386-4d18-afbe-5e627f4af937'

client_script 'pvp.lua'

create pvp.lua

Citizen.CreateThread(function()
	while true do
		Citizen.Wait(0)
		for i = 0, 255 do
			if NetworkIsPlayerActive(i) then
				SetCanAttackFriendly(GetPlayerPed(i), true, true)
				NetworkSetFriendlyFireOption(true)
			end
		end
	end
end)

add start pvp in your server.cfg

Have a problem with es_admin still there is no person displayed

help mee plss

try to use different loop for onesync from fivem cookbook

Before…

  1. for i = 0, 255 do
  2. if NetworkIsPlayerActive(i) then
  3. local ped = GetPlayerPed(i)
  4. – do stuff
  5. end
  6. end

After…

  1. for _, player in ipairs(GetActivePlayers()) do
  2. local ped = GetPlayerPed(player)
  3. – do stuff
  4. end

IT should be like this

function getPlayers()
local players = {}
for _, player in ipairs(GetActivePlayers()) do
table.insert(players, {id = GetPlayerServerId(player), name = GetPlayerName(player)})
end
return players
end

have you solve it?