Client
Using canary? No
Windows version: Windows 10
System specifications: i7, geforce gtx 1070
Server
Operating system: Linux
Artifact version: 2588
IP address: remotely hosted
Resources:
mapmanager
chat
spawnmanager (all spawns removed except 1 inside michaels singleplayer house)
sessionmanager
fivem
hardcap
■■■■■■■
scoreboard
1 Script that spawns Peds clientside with CreatePed and disables random peds and cars in city.
Incident
Summary:
Two Players: Player 1, Player 2.
- Player 1 tries to enter vehicle on passenger side, Player 2 already sits in drivers seat: Player 1 moves to drivers seat, sits inside player 2 ped. Player 1 gets ejected from car after around 1 sec.
- Player 1 tries to enter vehicle on drivers side. Player 1 throws out Player 2 and enters car. Correctly synced.
- Player 2 tries to enter car on either side with Player 1 being in drivers seat: Correctly enters as passenger.
PvP on the Server is disabled, so the ped shouldn’t actually try to throw out the player, when pressing F just once.
Video of Situation 1 and 2:
Sorry this is another bug, that only happens sometimes, usually restarting both clients fixes this issue. I know these are really hard to fix as developer.
Expected behavior:
Player correctly enters as passenger. Doesn’t even try to take the drivers seat.
Actual behavior:
Player takes drivers seat, which is correctly synced from drivers door. Not working on passenger door.
Steps to reproduce:
Not reliably reproducable, happens sometimes. Even with two clients freshly connecting on fresh started server.