Enabling the island on build 2189

[487] = { offset = -1.2, mystatus = false, hash = 1215477734, x = 4984.1337890625, y = -5709.2485351563, z = 20.781032562256, locked = false, key = "flex", permission="", name = "", pair = 488}, 
[488] = { offset = -1.2, mystatus = false, hash = -1574151574, x = 4981.0122070313, y = -5712.7470703125, z = 20.781032562256, locked = false, key = "flex", permission="", name = "", pair = 487}, 
[489] = { offset = -1.2, mystatus = false, hash = 1215477734, x = 4987.5874023438, y = -5718.634765625, z = 20.781032562256, locked = false, key = "flex", permission="", name = "", pair = 490}, 
[490] = { offset = -1.2, mystatus = false, hash = -1574151574, x = 4990.6811523438, y = -5715.1059570313, z = 20.781032562256, locked = false, key = "flex", permission="", name = "", pair = 489},

from my door lock, you can adapt to yours

Works like a charm! Thanks!

I will also share my version of doorlocks in case someone needs it:

{
	textCoords = vector3(4982.66, -5710.98, 20.78),
	authorizedJobs = { 'state' }, --Replace with your desired job
	locked = true,
	distance = 5,
	doors = {
		{objName = 'h4_prop_h4_gate_l_03a', objYaw = 228.25, objCoords  = vector3(4984.13, -5709.24, 20.78)},
		{objName = 'h4_prop_h4_gate_r_03a', objYaw = 228.25, objCoords  = vector3(4981.01, -5712.74, 20.78)}
	}
},
{
	textCoords = vector3(4989.06, -5716.91, 20.78),
	authorizedJobs = { 'state' }, --Replace with your desired job
	locked = true,
	distance = 5,
	doors = {
		{objName = 'h4_prop_h4_gate_l_03a', objYaw = 48.75, objCoords  = vector3(4987.58, -5718.63, 20.78)},
		{objName = 'h4_prop_h4_gate_r_03a', objYaw = 48.75, objCoords  = vector3(4990.68, -5715.10, 20.78)}
	}
},
1 Like

Can you and @neo2802 read the topic before asking questions and complaining? Activating the island WILL DEACTIVATE the main map. This is known and expected, as it was described in the topic:

(which will disable LS if used)

That’s how it works in GTA Online as well.
There’s probably some ways to activate the island without deactivating the main map, but that’s not the subject of this topic anyway.

to have both you need to load the island with ipls with something like this in a client

Citizen.CreateThread(function()
    RequestIpl("h4_mph4_terrain_occ_09")
    RequestIpl("h4_mph4_terrain_occ_06")
    RequestIpl("h4_mph4_terrain_occ_05")
    RequestIpl("h4_mph4_terrain_occ_01")
    RequestIpl("h4_mph4_terrain_occ_00")
    RequestIpl("h4_mph4_terrain_occ_08")
    RequestIpl("h4_mph4_terrain_occ_04")
    RequestIpl("h4_mph4_terrain_occ_07")
    RequestIpl("h4_mph4_terrain_occ_03")
    RequestIpl("h4_mph4_terrain_occ_02")
    RequestIpl("h4_islandx_terrain_04")
    RequestIpl("h4_islandx_terrain_05_slod")
    RequestIpl("h4_islandx_terrain_props_05_d_slod")
    RequestIpl("h4_islandx_terrain_02")
    RequestIpl("h4_islandx_terrain_props_05_a_lod")
    RequestIpl("h4_islandx_terrain_props_05_c_lod")
    RequestIpl("h4_islandx_terrain_01")
    RequestIpl("h4_mph4_terrain_04")
    RequestIpl("h4_mph4_terrain_06")
    RequestIpl("h4_islandx_terrain_04_lod")
    RequestIpl("h4_islandx_terrain_03_lod")
    RequestIpl("h4_islandx_terrain_props_06_a")
    RequestIpl("h4_islandx_terrain_props_06_a_slod")
    RequestIpl("h4_islandx_terrain_props_05_f_lod")
    RequestIpl("h4_islandx_terrain_props_06_b")
    RequestIpl("h4_islandx_terrain_props_05_b_lod")
    RequestIpl("h4_mph4_terrain_lod")
    RequestIpl("h4_islandx_terrain_props_05_e_lod")
    RequestIpl("h4_islandx_terrain_05_lod")
    RequestIpl("h4_mph4_terrain_02")
    RequestIpl("h4_islandx_terrain_props_05_a")
    RequestIpl("h4_mph4_terrain_01_long_0")
    RequestIpl("h4_islandx_terrain_03")
    RequestIpl("h4_islandx_terrain_props_06_b_slod")
    RequestIpl("h4_islandx_terrain_01_slod")
    RequestIpl("h4_islandx_terrain_04_slod")
    RequestIpl("h4_islandx_terrain_props_05_d_lod")
    RequestIpl("h4_islandx_terrain_props_05_f_slod")
    RequestIpl("h4_islandx_terrain_props_05_c")
    RequestIpl("h4_islandx_terrain_02_lod")
    RequestIpl("h4_islandx_terrain_06_slod")
    RequestIpl("h4_islandx_terrain_props_06_c_slod")
    RequestIpl("h4_islandx_terrain_props_06_c")
    RequestIpl("h4_islandx_terrain_01_lod")
    RequestIpl("h4_mph4_terrain_06_strm_0")
    RequestIpl("h4_islandx_terrain_05")
    RequestIpl("h4_islandx_terrain_props_05_e_slod")
    RequestIpl("h4_islandx_terrain_props_06_c_lod")
    RequestIpl("h4_mph4_terrain_03")
    RequestIpl("h4_islandx_terrain_props_05_f")
    RequestIpl("h4_islandx_terrain_06_lod")
    RequestIpl("h4_mph4_terrain_01")
    RequestIpl("h4_islandx_terrain_06")
    RequestIpl("h4_islandx_terrain_props_06_a_lod")
    RequestIpl("h4_islandx_terrain_props_06_b_lod")
    RequestIpl("h4_islandx_terrain_props_05_b")
    RequestIpl("h4_islandx_terrain_02_slod")
    RequestIpl("h4_islandx_terrain_props_05_e")
    RequestIpl("h4_islandx_terrain_props_05_d")
    RequestIpl("h4_mph4_terrain_05")
    RequestIpl("h4_mph4_terrain_02_grass_2")
    RequestIpl("h4_mph4_terrain_01_grass_1")
    RequestIpl("h4_mph4_terrain_05_grass_0")
    RequestIpl("h4_mph4_terrain_01_grass_0")
    RequestIpl("h4_mph4_terrain_02_grass_1")
    RequestIpl("h4_mph4_terrain_02_grass_0")
    RequestIpl("h4_mph4_terrain_02_grass_3")
    RequestIpl("h4_mph4_terrain_04_grass_0")
    RequestIpl("h4_mph4_terrain_06_grass_0")
    RequestIpl("h4_mph4_terrain_04_grass_1")
    RequestIpl("island_distantlights")
    RequestIpl("island_lodlights")
    RequestIpl("h4_yacht_strm_0")
    RequestIpl("h4_yacht")
    RequestIpl("h4_yacht_long_0")
    RequestIpl("h4_islandx_yacht_01_lod")
    RequestIpl("h4_clubposter_palmstraxx")
    RequestIpl("h4_islandx_yacht_02_int")
    RequestIpl("h4_islandx_yacht_02")
    RequestIpl("h4_clubposter_moodymann")
    RequestIpl("h4_islandx_yacht_01")
    RequestIpl("h4_clubposter_keinemusik")
    RequestIpl("h4_islandx_yacht_03")
    RequestIpl("h4_ch2_mansion_final")
    RequestIpl("h4_islandx_yacht_03_int")
    RequestIpl("h4_yacht_critical_0")
    RequestIpl("h4_islandx_yacht_01_int")
    RequestIpl("h4_mph4_island_placement")
    RequestIpl("h4_islandx_mansion_vault")
    RequestIpl("h4_islandx_checkpoint_props")
    RequestIpl("h4_islandairstrip_hangar_props_slod")
    RequestIpl("h4_se_ipl_01_lod")
    RequestIpl("h4_ne_ipl_00_slod")
    RequestIpl("h4_se_ipl_06_slod")
    RequestIpl("h4_ne_ipl_00")
    RequestIpl("h4_se_ipl_02")
    RequestIpl("h4_islandx_barrack_props_lod")
    RequestIpl("h4_se_ipl_09_lod")
    RequestIpl("h4_ne_ipl_05")
    RequestIpl("h4_mph4_island_se_placement")
    RequestIpl("h4_ne_ipl_09")
    RequestIpl("h4_islandx_mansion_props_slod")
    RequestIpl("h4_se_ipl_09")
    RequestIpl("h4_mph4_mansion_b")
    RequestIpl("h4_islandairstrip_hangar_props_lod")
    RequestIpl("h4_islandx_mansion_entrance_fence")
    RequestIpl("h4_nw_ipl_09")
    RequestIpl("h4_nw_ipl_02_lod")
    RequestIpl("h4_ne_ipl_09_slod")
    RequestIpl("h4_sw_ipl_02")
    RequestIpl("h4_islandx_checkpoint")
    RequestIpl("h4_islandxdock_water_hatch")
    RequestIpl("h4_nw_ipl_04_lod")
    RequestIpl("h4_islandx_maindock_props")
    RequestIpl("h4_beach")
    RequestIpl("h4_islandx_mansion_lockup_03_lod")
    RequestIpl("h4_ne_ipl_04_slod")
    RequestIpl("h4_mph4_island_nw_placement")
    RequestIpl("h4_ne_ipl_08_slod")
    RequestIpl("h4_nw_ipl_09_lod")
    RequestIpl("h4_se_ipl_08_lod")
    RequestIpl("h4_islandx_maindock_props_lod")
    RequestIpl("h4_se_ipl_03")
    RequestIpl("h4_sw_ipl_02_slod")
    RequestIpl("h4_nw_ipl_00")
    RequestIpl("h4_islandx_mansion_b_side_fence")
    RequestIpl("h4_ne_ipl_01_lod")
    RequestIpl("h4_se_ipl_06_lod")
    RequestIpl("h4_ne_ipl_03")
    RequestIpl("h4_islandx_maindock")
    RequestIpl("h4_se_ipl_01")
    RequestIpl("h4_sw_ipl_07")
    RequestIpl("h4_islandx_maindock_props_2")
    RequestIpl("h4_islandxtower_veg")
    RequestIpl("h4_mph4_island_sw_placement")
    RequestIpl("h4_se_ipl_01_slod")
    RequestIpl("h4_mph4_wtowers")
    RequestIpl("h4_se_ipl_02_lod")
    RequestIpl("h4_islandx_mansion")
    RequestIpl("h4_nw_ipl_04")
    RequestIpl("h4_mph4_airstrip_interior_0_airstrip_hanger")
    RequestIpl("h4_islandx_mansion_lockup_01")
    RequestIpl("h4_islandx_barrack_props")
    RequestIpl("h4_nw_ipl_07_lod")
    RequestIpl("h4_nw_ipl_00_slod")
    RequestIpl("h4_sw_ipl_08_lod")
    RequestIpl("h4_islandxdock_props_slod")
    RequestIpl("h4_islandx_mansion_lockup_02")
    RequestIpl("h4_islandx_mansion_slod")
    RequestIpl("h4_sw_ipl_07_lod")
    RequestIpl("h4_islandairstrip_doorsclosed_lod")
    RequestIpl("h4_sw_ipl_02_lod")
    RequestIpl("h4_se_ipl_04_slod")
    RequestIpl("h4_islandx_checkpoint_props_lod")
    RequestIpl("h4_se_ipl_04")
    RequestIpl("h4_se_ipl_07")
    RequestIpl("h4_mph4_mansion_b_strm_0")
    RequestIpl("h4_nw_ipl_09_slod")
    RequestIpl("h4_se_ipl_07_lod")
    RequestIpl("h4_islandx_maindock_slod")
    RequestIpl("h4_islandx_mansion_lod")
    RequestIpl("h4_sw_ipl_05_lod")
    RequestIpl("h4_nw_ipl_08")
    RequestIpl("h4_islandairstrip_slod")
    RequestIpl("h4_nw_ipl_07")
    RequestIpl("h4_islandairstrip_propsb_lod")
    RequestIpl("h4_islandx_checkpoint_props_slod")
    RequestIpl("h4_aa_guns_lod")
    RequestIpl("h4_sw_ipl_06")
    RequestIpl("h4_islandx_maindock_props_2_slod")
    RequestIpl("h4_islandx_mansion_office")
    RequestIpl("h4_islandx_maindock_lod")
    RequestIpl("h4_mph4_dock")
    RequestIpl("h4_islandairstrip_propsb")
    RequestIpl("h4_islandx_mansion_lockup_03")
    RequestIpl("h4_nw_ipl_01_lod")
    RequestIpl("h4_se_ipl_05_slod")
    RequestIpl("h4_sw_ipl_01_lod")
    RequestIpl("h4_nw_ipl_05")
    RequestIpl("h4_islandxdock_props_2_lod")
    RequestIpl("h4_ne_ipl_04_lod")
    RequestIpl("h4_ne_ipl_01")
    RequestIpl("h4_beach_party_lod")
    RequestIpl("h4_islandx_mansion_lights")
    RequestIpl("h4_sw_ipl_00_lod")
    RequestIpl("h4_islandx_mansion_guardfence")
    RequestIpl("h4_beach_props_party")
    RequestIpl("h4_ne_ipl_03_lod")
    RequestIpl("h4_islandx_mansion_b")
    RequestIpl("h4_beach_bar_props")
    RequestIpl("h4_ne_ipl_04")
    RequestIpl("h4_sw_ipl_08_slod")
    RequestIpl("h4_islandxtower")
    RequestIpl("h4_se_ipl_00_slod")
    RequestIpl("h4_islandx_barrack_hatch")
    RequestIpl("h4_ne_ipl_06_slod")
    RequestIpl("h4_ne_ipl_03_slod")
    RequestIpl("h4_sw_ipl_09_slod")
    RequestIpl("h4_ne_ipl_02_slod")
    RequestIpl("h4_nw_ipl_04_slod")
    RequestIpl("h4_ne_ipl_05_lod")
    RequestIpl("h4_nw_ipl_08_slod")
    RequestIpl("h4_sw_ipl_05_slod")
    RequestIpl("h4_islandx_mansion_b_lod")
    RequestIpl("h4_ne_ipl_08")
    RequestIpl("h4_islandxdock_props")
    RequestIpl("h4_islandairstrip_doorsopen_lod")
    RequestIpl("h4_se_ipl_05_lod")
    RequestIpl("h4_islandxcanal_props_slod")
    RequestIpl("h4_mansion_gate_closed")
    RequestIpl("h4_se_ipl_02_slod")
    RequestIpl("h4_nw_ipl_02")
    RequestIpl("h4_ne_ipl_08_lod")
    RequestIpl("h4_sw_ipl_08")
    RequestIpl("h4_islandairstrip")
    RequestIpl("h4_islandairstrip_props_lod")
    RequestIpl("h4_se_ipl_05")
    RequestIpl("h4_ne_ipl_02_lod")
    RequestIpl("h4_islandx_maindock_props_2_lod")
    RequestIpl("h4_sw_ipl_03_slod")
    RequestIpl("h4_ne_ipl_01_slod")
    RequestIpl("h4_beach_props_slod")
    RequestIpl("h4_underwater_gate_closed")
    RequestIpl("h4_ne_ipl_00_lod")
    RequestIpl("h4_islandairstrip_doorsopen")
    RequestIpl("h4_sw_ipl_01_slod")
    RequestIpl("h4_se_ipl_00")
    RequestIpl("h4_se_ipl_06")
    RequestIpl("h4_islandx_mansion_lockup_02_lod")
    RequestIpl("h4_islandxtower_veg_lod")
    RequestIpl("h4_sw_ipl_00")
    RequestIpl("h4_se_ipl_04_lod")
    RequestIpl("h4_nw_ipl_07_slod")
    RequestIpl("h4_islandx_mansion_props_lod")
    RequestIpl("h4_islandairstrip_hangar_props")
    RequestIpl("h4_nw_ipl_06_lod")
    RequestIpl("h4_islandxtower_lod")
    RequestIpl("h4_islandxdock_lod")
    RequestIpl("h4_islandxdock_props_lod")
    RequestIpl("h4_beach_party")
    RequestIpl("h4_nw_ipl_06_slod")
    RequestIpl("h4_islandairstrip_doorsclosed")
    RequestIpl("h4_nw_ipl_00_lod")
    RequestIpl("h4_ne_ipl_02")
    RequestIpl("h4_islandxdock_slod")
    RequestIpl("h4_se_ipl_07_slod")
    RequestIpl("h4_islandxdock")
    RequestIpl("h4_islandxdock_props_2_slod")
    RequestIpl("h4_islandairstrip_props")
    RequestIpl("h4_sw_ipl_09")
    RequestIpl("h4_ne_ipl_06")
    RequestIpl("h4_se_ipl_03_lod")
    RequestIpl("h4_nw_ipl_03")
    RequestIpl("h4_islandx_mansion_lockup_01_lod")
    RequestIpl("h4_beach_lod")
    RequestIpl("h4_ne_ipl_07_lod")
    RequestIpl("h4_nw_ipl_01")
    RequestIpl("h4_mph4_island_lod")
    RequestIpl("h4_islandx_mansion_office_lod")
    RequestIpl("h4_islandairstrip_lod")
    RequestIpl("h4_beach_props_lod")
    RequestIpl("h4_nw_ipl_05_slod")
    RequestIpl("h4_islandx_checkpoint_lod")
    RequestIpl("h4_nw_ipl_05_lod")
    RequestIpl("h4_nw_ipl_03_slod")
    RequestIpl("h4_nw_ipl_03_lod")
    RequestIpl("h4_sw_ipl_05")
    RequestIpl("h4_mph4_mansion")
    RequestIpl("h4_sw_ipl_03")
    RequestIpl("h4_se_ipl_08_slod")
    RequestIpl("h4_mph4_island_ne_placement")
    RequestIpl("h4_aa_guns")
    RequestIpl("h4_islandairstrip_propsb_slod")
    RequestIpl("h4_sw_ipl_01")
    RequestIpl("h4_mansion_remains_cage")
    RequestIpl("h4_nw_ipl_01_slod")
    RequestIpl("h4_ne_ipl_06_lod")
    RequestIpl("h4_se_ipl_08")
    RequestIpl("h4_sw_ipl_04_slod")
    RequestIpl("h4_sw_ipl_04_lod")
    RequestIpl("h4_mph4_beach")
    RequestIpl("h4_sw_ipl_06_lod")
    RequestIpl("h4_sw_ipl_06_slod")
    RequestIpl("h4_se_ipl_00_lod")
    RequestIpl("h4_ne_ipl_07_slod")
    RequestIpl("h4_mph4_mansion_strm_0")
    RequestIpl("h4_nw_ipl_02_slod")
    RequestIpl("h4_mph4_airstrip")
    --RequestIpl("h4_mansion_gate_broken")
    RequestIpl("h4_island_padlock_props")
    RequestIpl("h4_islandairstrip_props_slod")
    RequestIpl("h4_nw_ipl_06")
    RequestIpl("h4_sw_ipl_09_lod")
    RequestIpl("h4_islandxcanal_props_lod")
    RequestIpl("h4_ne_ipl_05_slod")
    RequestIpl("h4_se_ipl_09_slod")
    RequestIpl("h4_islandx_mansion_vault_lod")
    RequestIpl("h4_se_ipl_03_slod")
    RequestIpl("h4_nw_ipl_08_lod")
    RequestIpl("h4_islandx_barrack_props_slod")
    RequestIpl("h4_islandxtower_veg_slod")
    RequestIpl("h4_sw_ipl_04")
    RequestIpl("h4_islandx_mansion_props")
    RequestIpl("h4_islandxtower_slod")
    RequestIpl("h4_beach_props")
    RequestIpl("h4_islandx_mansion_b_slod")
    RequestIpl("h4_islandx_maindock_props_slod")
    RequestIpl("h4_sw_ipl_07_slod")
    RequestIpl("h4_ne_ipl_07")
    RequestIpl("h4_islandxdock_props_2")
    RequestIpl("h4_ne_ipl_09_lod")
    RequestIpl("h4_islandxcanal_props")
    RequestIpl("h4_beach_slod")
    RequestIpl("h4_sw_ipl_00_slod")
    RequestIpl("h4_sw_ipl_03_lod")
    RequestIpl("h4_islandx_disc_strandedshark")
    RequestIpl("h4_islandx_disc_strandedshark_lod")
    RequestIpl("h4_islandx")
    RequestIpl("h4_islandx_props_lod")
    RequestIpl("h4_mph4_island_strm_0")
    RequestIpl("h4_islandx_sea_mines")
    RequestIpl("h4_mph4_island")
    RequestIpl("h4_boatblockers")
    RequestIpl("h4_mph4_island_long_0")
    RequestIpl("h4_islandx_disc_strandedwhale")
    RequestIpl("h4_islandx_disc_strandedwhale_lod")
    RequestIpl("h4_islandx_props")
    RequestIpl("h4_int_placement_h4_interior_1_dlc_int_02_h4_milo_")
    RequestIpl("h4_int_placement_h4_interior_0_int_sub_h4_milo_")
    RequestIpl("h4_int_placement_h4")
end)

but then you have to deal with the water level and other stuff like in the streamed version

2 Likes

It’s not when the Main Map is active, I have read the whole topic and know how it works. When having Los Santos as active (not he Cayo Perico Island) on the newest build, there are some texture loss spots.

So when doing nothing (like activating the Cayo Perico Island) and only changing the game build from 2080 to 2189, the kind of texture loss appears on some spots.

1 Like

Sounds more like an incompatibility with some map mods instead (not having added replacement stuff from later DLC prefixes).

1 Like

I can’t make this interior work.
I tried all the ways, could you help me?

2 Likes

I’m experiencing the same problem, are u using Linux artifacts? Because I have 2 servers, one on Linux and the other Windows. The texture problem is only on Linux, both are running latest artifacts.

You said you have the same bug as @neo2802 and he mentioned:

as soon as Cayo perico is activated

Then you probably don’t have to add “the same issue as” if your issue is different.

1 Like

Please put how to set up on a Fivem Video server

1 Like

Build 2189 is breaking this highway textures, here’s a video with/without build 2189 activated, no maps or unnnecesary scripts are running on my server

VIDEO: fivem build

Using Windows Artifacts v.3324

TxAdmin:
OneSync Infinity ON
+set sv_enforceGameBuild 2189

I hope this can help!, I wasn’t using the natives

2 Likes

Probably need to load specific IPLs for that?

I need Fivem-ipl for the tunnel interior but not the exterior, I tested it before recording the video, I though fivem-ipl was breaking the highway but I think is the gamebuild version, if I remove it fix the issue

When is this going to be supported for non canary update channel?

i’m new to scripting, what sould i do with this script to make it work?
also for this

– set island hopper config
Citizen.InvokeNative(0x9A9D1BA639675CF1, ‘HeistIsland’, true) – or use false to disable it
– instead of using island hopper you can also just load the IPLs mentioned in islandhopper.meta yourself somewhat

– switch radar interior
Citizen.InvokeNative(0x5E1460624D194A38, true)

– misc natives
Citizen.InvokeNative(0xF74B1FFA4A15FBEA, true)
Citizen.InvokeNative(0x53797676AD34A9AA, false)
SetScenarioGroupEnabled(‘Heist_Island_Peds’, true)

– audio stuff
SetAudioFlag(‘PlayerOnDLCHeist4Island’, true)
SetAmbientZoneListStatePersistent(‘AZL_DLC_Hei4_Island_Zones’, true, true)
SetAmbientZoneListStatePersistent(‘AZL_DLC_Hei4_Island_Disabled_Zones’, false, true)

were should i put this?

1 Like

i only see the inside of the buildings,
nothing more

For people having issue with textures in Los Santos
R* using this native for disable Los Santos and enable island (as you can see in GTA:O)
So don’t expect load both of them at the same time without having any problem
Just use the native instead of RequestIpl

how to install Dope Island

I’ve been using Build 2189 for a few days, and since I started using it, my server keeps crashing everyday at 1 AM with no reason giving memory errors (running on Linux with latest artifacts). I will try to disable it and go back to 2060b to see if it gets solved.