Have a few police vehicles in my server. None of the emergency lights on them seem to render at distance. The headlights render just fine at distance. I was wondering if anyone has the answer to this. I have tried editing HDtexturedis among other things and it just doesn’t seem to fix it. Wondering if it is possible to make these as bright as headlights at distance? To be clear they look amazing up close.
Hi Danny,
probably the emissive mesh of your lightbars is just compounded to LOD0. To check this try increasing the distance that renders the LODs in your vehicles.meta like this:
<lodDistances content="float_array">
500.000000
500.000000
500.000000
500.000000
500.000000
500.000000
</lodDistances>
be carefull, this might be challenging for bad PCs.
If this fixes your problem, you need to modify the vehicle in zmodeler.
best regards
Sammy
Hello Sammy,
Sorry for the late reply this unfortunately did not fix my issue. These are non-ELS lights on the light bar. I am trying to see if there is any fall off exponent for the default non-ELS lights that could be causing this, but I have not been able to find one yet.