Thanks man, I’ll link this on my Enforcing gamebuild tutorial
Here are some IPLs
xm3_int_placement_xm3_interior_0_dlc_int_01_xm3_milo_
xm3_int_placement_xm3_interior_1_dlc_int_02_xm3_milo_"
xm3_int_placement_xm3_interior_2_dlc_int_03_xm3_milo_
xm3_int_placement_xm3_interior_3_dlc_int_04_xm3_milo_
xm3_collision_fixes
xm3_cutscene_doors
xm3_doc_sign
xm3_garage_fix
xm3_security_fix
xm3_stash_cams
xm3_sum2_fix
xm3_warehouse
xm3_warehouse_lod
xm3_warehouse_grnd
Here are the entitysets
-- RV VAN 485.0, -2626.0, -50.0
xm3_dlc_int_01_xm3
-- ENTITYSETS FOR RV VAN
set_equipment_upgrade
set_product_01
set_product_02
set_product_03
set_product_04
set_product_05
set_supplies_01
set_supplies_02
set_supplies_03
set_supplies_04
set_supplies_05
-- NEW GARAGE 520, -2625, -50
xm3_int_placement_xm3_interior_1_dlc_int_01_xm3_milo_
entity_set_shell_01
entity_set_shell_02
entity_set_shell_03
entity_set_tint_01
entity_set_tint_02
entity_set_numbers_01
entity_set_numbers_02
entity_set_numbers_03
entity_set_numbers_04
entity_set_numbers_05
SetInteriorEntitySetColor(intId, "entity_set_tint_01", 8) = Red. Try 5, 6, 7, 8, 9
-- FREAKSHOW GANG HIDEOUT 570.0, -415.0, -70.0
entity_set_roller_door_closed
entity_set_roller_door_open
-- NEW MORGUE 495.0, -2560.0, -50.0
xm3_dlc_int_03_xm3
You’ll have to code it all yourself.