Drugs Wars Update (mpchristmas3/2802 ) - Info

Thanks man, I’ll link this on my Enforcing gamebuild tutorial :slightly_smiling_face::pray::1st_place_medal:

Here are some IPLs

xm3_int_placement_xm3_interior_0_dlc_int_01_xm3_milo_
	xm3_int_placement_xm3_interior_1_dlc_int_02_xm3_milo_"
	xm3_int_placement_xm3_interior_2_dlc_int_03_xm3_milo_
	xm3_int_placement_xm3_interior_3_dlc_int_04_xm3_milo_

xm3_collision_fixes

xm3_cutscene_doors

xm3_doc_sign

xm3_garage_fix

xm3_security_fix

xm3_stash_cams

xm3_sum2_fix

xm3_warehouse

xm3_warehouse_lod

xm3_warehouse_grnd

Here are the entitysets

-- RV VAN 485.0, -2626.0, -50.0
	
xm3_dlc_int_01_xm3
	
-- ENTITYSETS FOR RV VAN

set_equipment_upgrade

set_product_01

set_product_02

set_product_03

set_product_04

set_product_05

set_supplies_01

set_supplies_02

set_supplies_03

set_supplies_04

set_supplies_05


-- NEW GARAGE 520, -2625, -50

xm3_int_placement_xm3_interior_1_dlc_int_01_xm3_milo_

entity_set_shell_01

entity_set_shell_02

entity_set_shell_03

entity_set_tint_01

entity_set_tint_02

entity_set_numbers_01

entity_set_numbers_02

entity_set_numbers_03

entity_set_numbers_04

entity_set_numbers_05

SetInteriorEntitySetColor(intId, "entity_set_tint_01", 8) = Red. Try 5, 6, 7, 8, 9



-- FREAKSHOW GANG HIDEOUT 570.0, -415.0, -70.0

entity_set_roller_door_closed

entity_set_roller_door_open
	
	
-- NEW MORGUE 495.0, -2560.0, -50.0

xm3_dlc_int_03_xm3


You’ll have to code it all yourself.

All DLC props, vehicles, etc

9 Likes