dpEmotes 1.7 (390+ emotes) Walkingstyles, Keybinding, Dances, Expressions and Shared Emotes

Any chance of medical / LEO prop emotes? :slight_smile:
Also, maybe like the teeth pulling emote? :3

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I’ll have a look; there are shared emotes but honestly I have no idea how that stuff is pulled off - why I haven’t bothered with like shared CPR stuff, there is /e cpr but that was already there haha.

LEO??

Yeah I use the CPR often, was thinking of like actual medical props like syringes etc…

Police - not sure what GTA anims offer but just a suggestion for back of the mind ahaha

haha! well i can always look for animations, as for props, you can suggest some by looking around here :stuck_out_tongue:

I just added it now as as /e valet3, if you can’t move around, stop emote, then start, as the previous emote you played may be interfering - pros and cons of dpemotes unfortunately.

I’ve also added some Pumpkin related emotes for Halloween :stuck_out_tongue:

/e pump

/e pump2

/e valet

/e valet2

/e valet3 - If you happen to do any of the previous valet emotes, and then valet3, you won’t be able to move. cancel emote, then do /e valet3 to move around

These and many more of my additions can be grabbed from my github :smile:

I’ve written up a tutorial on how I’ve done my additions to this resource. Have a read and get creative :smiling_face_with_three_hearts:

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Suggestion: Could you perhaps make some mechanic emotes? Like, emotes where you carry doors, hoods etc? I think a lot of people are interested in mechanic emotes tbh

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Great suggestion! I can definitely try, it just depends on whether the prop exist and if I can find the right animation.

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Props that you could use for some mechanic emotes:

  • prop_sacktruck_02a
  • prop_car_bonnet_01
  • prop_car_door_01
  • prop_car_engine_01
  • prop_car_exhaust_01
  • prop_car_seat
  • prop_carjack

I think these would look really cool!

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I wrote a tutorial on how you can do it yourself, you could give it a go :stuck_out_tongue: but I’ll be sure to have a crack at it. Thanks for the suggestions and prop names!

One thing I think the community could do, is contribute to the translations :stuck_out_tongue:. If you open the

config.lua

There’s difficult options and languages, but google translate was used.

The tutorial was really useful, but the problem I’ve been running into is that the prop placement is a bit of after the converting. Like, I place a binder prop in a perfect position, but after converting it and trying out the emote I find the prop in the wrong position. I’m still trying to perfect my skills, but I’m learning through the tutorial :smiley:

I translated it to Dutch :slight_smile:

		['emotes'] = 'Animaties',
		['danceemotes'] = "🕺 Dans Animaties",
		['animalemotes'] = "🐩 Dier Animaties",
		['propemotes'] = "📦 Prop Animaties",
		['favoriteemotes'] = "🌟 Favorieten",
		['favoriteinfo'] = "Selecteer hier een animatie om deze als favoriete in te stellen.",
		['rfavorite'] = "Reset Favorieten",
		['prop2info'] = "❓ Prop animaties staan aan het einde.",
		['set'] = "Maak (",
		['setboundemote'] = ") je toegewezen animatie?",
		['newsetemote'] = "~w~ is nu je toegewezen animatie, druk op ~g~CapsLock~w~ om hem te gebruiken.",
		['cancelemote'] = "Stop Animatie",
		['cancelemoteinfo'] = "~r~X~w~ Stopt je huidige animatie",
		['walkingstyles'] = "Loopjes",
		['resetdef'] = "Reset naar standaard",
		['normalreset'] = "Normaal (Reset)",
		['moods'] = "Stemmingen",
		['infoupdate'] = "Informatie",
		['infoupdateav'] = "Informatie (Update beschikbaar)",
		['infoupdateavtext'] = "Een update is beschikbaar, download de laatste versie via ~y~https://github.com/andristum/dpemotes~w~",
		['suggestions'] = "Suggesties?",
		['suggestionsinfo'] = "'dullpear_dev' op de FiveM forums om suggesties in te dienen! ✉️",
		['notvaliddance'] = "Is geen geldige dans.",
		['notvalidemote'] = "Is geen geldige animatie.",
		['nocancel'] = "Er is geen animatie om te annuleren.",
		['maleonly'] = "Deze animatie is alleen voor mannen, sorry!",
		['emotemenucmd'] = "Doe /emotemenu voor het animatiemenu.",
		['shareemotes'] = "👫 Gedeelde Animaties",
		['shareemotesinfo'] = "Nodig een persoon in de buurt uit om een animatie te doen.",
		['sharedanceemotes'] = "🕺 Gedeelde Dansjes",
		['notvalidsharedemote'] = "Is geen geldige gedeelde animatie.",
		['sentrequestto'] = "Verzoek gestuurd naar ~y~",
		['nobodyclose'] = "Er is niemand ~r~dichtbij~w~ genoeg.",
		['doyouwanna'] = "~y~Y~w~ om te accepteren, ~r~L~w~ om te weigeren (~g~",
		['refuseemote'] = "Animatie geweigerd.",
		['makenearby'] = "laat de dichtstbijzijnde persoon de animatie doen",
		['camera'] = "Druk op ~y~G~w~ om de flitser te gebruiken..",
		['makeitrain'] = "Druk op ~y~G~w~ om geld te gooien.",
		['pee'] = "Druk op ~y~G~w~ om te plassen.",
		['spraychamp'] = "Druk op ~y~G~w~ om batra's te spuiten.",
		['stun'] = "Druk op ~y~G~w~ om de taser te 'gebruiken'.",
		['bound'] = "Gebonden ",
		['to'] = "aan",
		['currentlyboundemotes'] = " Huidig gebonden animaties:",
		['notvalidkey'] = "Is geen geldige knop.",
		['keybinds'] = "🔢 Keybinds",
		['keybindsinfo'] = "Gebruik"
	},```
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(Removed due to advertising)

Thank you :slightly_smiling_face:

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these are quite difficult, I’d have to find the right animation

I figured it out last night!
What fixed my problems was placing 4 numbers after the dot.
For example, when I put in ‘‘0.03’’ the placement would be off, but after I changed it to ‘‘0.0300’’ the placement was correct.

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Hi there, is there anyway to be able for female’s to smoke weed ie.male scenario also?

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it’s in the latest update!

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What animation and prop were you using? I’ll take a look and add it, as well as showing the conversion example

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