Sorry not yet, been busy with work and moving home. I want to be doing this again soon dont worry. it is on my list of to-do.
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There was nothing to suggest it would work as a resource. This was more of a research post so that others could figure how to do it too.
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Sorry for the bump, although I have cloned/forked the code at my git profile - https://github.com/FALL1N1/kt_yachts, once I have more progress I will push it here.
Currently, there are two issues that are kind of “must be done”, so any help is welcome.
I have managed to find all the models, textures, lights etc… stored them in arrays for easier access later when we proceed with yacht customization commands/menus…etc
p.s: The main thing that has to be done now is:
- Set proper flags on the yacht object (yacht itself) so the waves / rain does not go through it, it should be building-like.
Another edit:
It seems that it has to be much more advanced and not just spawning objects.
The yacht is synchronized with the level of the sea and the waves, if there is a big wave - the yacht floats up, if it’s calm - it floats down together with the objects on it.
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Small update on my progress:
Rewritten from LUA to C# (its faster and offers better functionality), found almost all offsets, coordinates and objects… 
Left to be done: prop rotation, yacht doors + tele (in/out), jacuzzi seats + undressing, bar
Currently coding the web interface of the yachts in php and it will be available as an ingame tablet, data will be stored in mysql.
Hopefully I can finish it this month and it will be released here.
SS:
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something update? i was looking to be able to do things with yachts in my server since i hace like 4 of them and i dont know nothing about.