How would I get rid of these Engines spawning at the stations around LS? I’ve tried disabling the WORLD_VEHICLE_FIRE_TRUCK scenario type and even doing this:
local z1, z2 = vec3(-10000.0, -10000.0, -1000.0), vec3(10000.0, 10000.0, 1000.0)
if not DoesScenarioBlockingAreaExist(z1, z2) then
AddScenarioBlockingArea(z1, z2, 0, 1, 1, 1)
end
and it still doesn’t work. I also added a Dispatch Blocking Area but still no results. Are there any scripts that have already done this or does anyone have other methods?
example image:

