Hello i want to disable car spawn only in x,y,z area of a player. But the script i try to use seems not to work.
Any idea why???
Citizen.CreateThread(function()
while true
do
SetVehicleDensityMultiplierThisFrame(0.2)
SetPedDensityMultiplierThisFrame(0.3)
local playerPed = GetPlayerPed(-1)
local pos = GetEntityCoords(playerPed)
RemoveVehiclesFromGeneratorsInArea(pos['x'] - 900.0, pos['y'] - 900.0, pos['z'] - 900.0, pos['x'] + 900.0, pos['y'] + 900.0, pos['z'] + 900.0);
Citizen.Wait(1)
end
end)