Didn't aknowledge 2401 sync packets

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GTA V version? latest GTA V version
Up to date? Yes
Legit or Pirate copy? legit
Steam/CD/Social Club? Socialclub
Windows version? Windows 10 latest version
Did you try to delete caches.xml and try again? Yes
Error screenshot (if any)
System specifications Intel Core i5 4570, 16gb Ram, Geforce gtx 1050ti,
What did you do to get this issue? i dont know
What server did you get this issue on? Berlin Life RP
CitizenFX crash zip file
CitizenFX.log file
.dmp files/report IDs

If an issue with starting:
GTA V folder screenshot
GTA V/update/x64/dlcpacks screenshot
Filepath to FiveM folder
FiveM client folder screenshot
Which antivirus/firewall software are you using? Windows Defender
Did you try to disable/uninstall your Anti-virus? Windows Defender

Also add what you already tried so far.
crash and cash deleted, reinstall FiveM and GTA, Firewallsettings

3 Likes

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:mascot:

I have this exact error, for about a week ago, and it’s only on one specific server, others i play on work just fine.

1 Like

I have the same problem since 4 Days but idk how to fix this.

1 Like

Getting the same problems with some of my clients

The way a server I played on fixed it is had their server cache cleared as well as instructed all players to clear their client caches, too.
You may also look into server logs to check whether there’s a faulty resource that causes that, for safety.
A multiple of server restarts can also help in this case, with cache being wiped between each one - I recall seeing this fix somewhere before.
Let me know if that helps.

I have the same problem, server cache was cleared, I also cleared my cache but still can’t connect to the server I normally play on, I can get into randon servers

hello, that happened to me when they attacked a server (they did ddos)

and make sure you have onesync infinity enabled (it helps a looooooooooot)

many on players (most of them have low internet connection) had this problem, we changed hosting provider and all it’s working since few weeks… probaby it’s cause by low network bandwidth of your server’s machines

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