Negative I’m new to lua didn’t realize we had to add that to ems script. Is there a code you got or I need to make one. Not sure if I’ll be able too lol
Anyone got this working eith esx_ambulancejob? 
TriggerClientEvent('mythic_hospital:client:RemoveBleed', source)
TriggerClientEvent('mythic_hospital:client:ResetLimbs', source)
Would it be possible to add an option somewhere to disable the notification staying there permanently and have it show up x amount of time? I prefer that. So for example:
You have a certain injury/multiple injuries, the notification would show, disappear for like 10-30 seconds and then show again until you get treatment/medical attention.
I don’t believe so bud i have tried all sorts and still can’t get it to work the way it should only thing what doe’s work is the hospital check-in and damage for some reason i can’t get the bleed out or blackout to work or fixing bones unless go and check-in to the hospital and once if health go’s bellow 50% after damage it go’s backup to 50% unless die and have not got health regen turned on so not sure what going on
no errors coming up or anything.
is there anyway to make this for a doctor rank only? instead of EMS ect.
Hello,
I’m also having problem with the health auto regenerating to 50%
How can I disable the auto regeneration? I was trying to add the scrips but it doesn’t seems to work.
I’m new in coding and if it’s ok can you please elaborate more what to do? Where to add or modify the scripts so it will not auto regenerate?
Thanks in advance.
Can make it literally whatever you want, just add those calls to whatever script you add it to.
Mythic scripts are just sick. 

I agree i love using them just this is the only one having problems with 
I’m getting the following issues. Do you know how to fix them?
When checking in (camers issue) - Only fixes itself when you are getting out of bed:
When checking in (player sync issue) - Only fixes itself when you are getting out of bed:
When doing /bed (player sync issue) - Only fixes itself when you are getting out of bed:
hello is there any way to sell an item in a store or pharmacy that heals the character?
how to use item ?thanks
Updated ESX Version
what is the change in the version esx ? thanks
Can i DM you? It’s about the ESX version
Just incase people are wondering, the ESX update is nothing to be concerned about, Just a few extra spaces between code and a change on notifications 
theres a way the billing goes to society money of ems?
Go to config sir and put this one
—gwapo si ako
Yes. If you want this to work with esx_ambulancejob in one easy step, follow my instruction below
In esx_ambulancejob\server\main.lua
Find the esx_ambulancejob:heal event and replace it with mine below.
RegisterServerEvent('esx_ambulancejob:heal')
AddEventHandler('esx_ambulancejob:heal', function(target, type)
local xPlayer = ESX.GetPlayerFromId(source)
if xPlayer.job.name == 'ambulance' and type == 'small' then
TriggerClientEvent('esx_ambulancejob:heal', target, type)
TriggerClientEvent('mythic_hospital:client:RemoveBleed', target)
elseif
xPlayer.job.name == 'ambulance' and type == 'big' then
TriggerClientEvent('esx_ambulancejob:heal', target, type)
TriggerClientEvent('mythic_hospital:client:RemoveBleed', target)
TriggerClientEvent('mythic_hospital:client:ResetLimbs', target)
else
print(('esx_ambulancejob: %s attempted to heal!'):format(xPlayer.identifier))
end
end)
To explain, if the medic uses the option “Treat Minor Injuries” from the F6 menu, it will trigger the small healing with the remove bleed effect. If they use “Treat Serious Injuries” it will trigger the resetlimbs AND removebleed effect.
EDIT: I will add my admin revive code as well, also in esx_ambulancejob\server\main.lua
TriggerEvent('es:addGroupCommand', 'revive', 'admin', function(source, args, user)
if args[1] ~= nil then
if GetPlayerName(tonumber(args[1])) ~= nil then
print(('esx_ambulancejob: %s used admin revive'):format(GetPlayerIdentifiers(source)[1]))
TriggerClientEvent('esx_ambulancejob:revive', tonumber(args[1]))
TriggerClientEvent('mythic_hospital:client:ResetLimbs', tonumber(args[1]))
TriggerClientEvent('mythic_hospital:client:RemoveBleed', tonumber(args[1]))
end
else
TriggerClientEvent('esx_ambulancejob:revive', source)
TriggerClientEvent('mythic_hospital:client:ResetLimbs', source)
TriggerClientEvent('mythic_hospital:client:RemoveBleed', source)
end
end, function(source, args, user)
TriggerClientEvent('chat:addMessage', source, { args = { '^1SYSTEM', 'Insufficient Permissions.' } })
end, { help = _U('revive_help'), params = {{ name = 'id' }} })