RegisterNetEvent('Notification')
AddEventHandler('Notification', function(msg, duration)
Citizen.CreateThread(function()
SetNotificationTextEntry("STRING")
AddTextComponentSubstringPlayerName(msg)
if duration then
local Notification = DrawNotification(true, true)
Citizen.Wait(duration)
RemoveNotification(Notification)
else DrawNotification(false, false) end
end)
end)
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