Can confirm the bleed effect still triggers long after 15 seconds. Once I revived and was at full health, I let it go for a little while, and I was at one point down to half health for (what I assume was) the bleed effect.

Is there also a way to make the mod compatible with this: [RELEASE] Flashbang

Because of the system checks (I think), it is disabling the screen effects of scripts like the Flashbang that also use screen effects. I can confirm syn_injury’s screen effect is the cause, as when it’s feature is disabled, the other scripts using screen effects work perfectly.

Same with walk styles.