Death Respawn System
Death Respawn System is a premium death and respawn resource for RedM servers running VORP Core, and soon on every framework. From the moment your player goes down to the moment they walk out of the hospital — every step is cinematic, immersive, and fully integrated with your server’s economy.
No more instant respawns. No more blank screens. Every death tells a story.
Features:
- Cinematic Death Screen — when a player dies, the screen fills with dramatic blood splatters on the edges, randomized on every death for a fresh experience each time
- Respawn Timer — players wait a configurable amount of time before they can respawn, adding weight to every death
- Press E to Respawn — a clean in-world prompt appears once the timer is up, keeping immersion intact
- Hospital Selection Menu — a polished “Rise Again” NUI menu lets players choose from pre-configured hospital locations, each showing distance and price
- Distance-Based Pricing — respawn cost scales with how far the chosen hospital is, or use fixed prices per town
- Doctor Treatment Cutscene — selecting a hospital plays a cinematic scene of the player sitting in a chair while a doctor treats and injects them — fully immersive recovery
- Clean Hospital Spawn — after the cutscene, the player spawns outside the hospital, ready to go
- Fully Configurable Towns — add or remove hospitals, set coordinates, images, descriptions, and prices all in config.lua
- Full Translation Support — every UI string and prompt label configurable
Requirements:
- RedM / VORP Core
Preview: Youtube Link
Buy it here: Tebex Link ($24.99 + Tax)
My other RedM releases:
Fast Travel
Playtime Rewards
Prison Intro Cutscene
Entities Security
Guarma Cutscene
Death Respawn System
Advanced Stores
Player Shops
Supports Discord Server: Mr Gold Development
We offer discounts up to 20% off!
| Code is accessible | Config |
| Subscription-based | No |
| Lines (approximately) | ~700 |
| Requirements | VORP |
| Support | Yes |
