Dark in MLO

Making MLO for Strawberry

Problems that inside the MLO is dark

If the MLO is raised above the house inside, everything is fine with the light

I think the problem is in the occlusion, but I do not know how to remove it or remove it.

How can I make textures and light normal in MLO

Help pls

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Maybe it’s dark because there’s no lights? Looks kinda realistic given that there’s no light sources :thinking:
Lights in RDR3 are #typ’s CBaseArchetypeDef extensions called CExtensionDefLightEffect nowadays.
One of the vertex color channels can affect emissivity, but don’t expect such lighting to be beauty.
Occlusion (boxOccluders and occludeModels in #map files) is not related to processing global illumination afaik.