Making MLO for Strawberry
Problems that inside the MLO is dark
If the MLO is raised above the house inside, everything is fine with the light
I think the problem is in the occlusion, but I do not know how to remove it or remove it.
How can I make textures and light normal in MLO
Help pls
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Maybe it’s dark because there’s no lights? Looks kinda realistic given that there’s no light sources
Lights in RDR3 are #typ
’s CBaseArchetypeDef
extensions called CExtensionDefLightEffect
nowadays.
One of the vertex color channels can affect emissivity, but don’t expect such lighting to be beauty.
Occlusion (boxOccluders
and occludeModels
in #map
files) is not related to processing global illumination afaik.