Damage Events [dev release] v1.0.0 - Simple events for all kinds of damage/death game-events

Hey,
Just checking in (lost access to my other account, so my apologies for the “double post”)

Have you been able to make any progress in regards to the issue I raised in a previous post regarding the ID of the player that killed the Ped?

Not really, this isn’t up on my priority todo list. And just way too busy to look into it. If anyone finds the issue just pr it

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Here is a LUA version.
github

for Util set ThisIsUtilForLocalScript = true

Seems like this is not working on builds 2060 or higher due to how the CEventNetworkEntityDamage event data changed a bit :frowning:

how to use

like it :heart_eyes:

Hey im looking for a log that will provide me the damages dealt from player to player. By any chance is there any logs for that also be included into the discord?

Would be nice if there was a way to pass the collision normal without having to check for it in a loop.