Daily Rewards System
A modern and feature-rich daily rewards system for FiveM servers.
Features
Dual Framework Support - Automatically detects and works with both ESX and QBCore
OxMySQL Integration - Efficient database management with persistent player progress
30-Day Reward Cycle - Carefully balanced rewards including money, items, and special bonuses
Sequential Unlocking - Players must claim rewards in order, maintaining progression
24-Hour Cooldown - One claim per day to encourage daily logins
Progress Persistence - Players can take breaks without losing their progress
Modern UI Design - Beautiful animated interface with glassmorphic effects
Custom Item Images - Display your serverβs item icons for visual appeal
Progress Tracking - Shows current day, total claims, and time until next reward
Smart Notifications - Visual feedback for successful claims and errors
Auto-Reset After Completion - Automatically starts over after day 30
How It Works
- Players use
/dailyrewardor/dailyrewardsto open the UI - They can only claim the next available day in sequence
- After claiming, they must wait 24 hours before claiming again
- Progress is saved permanently - no penalties for missing days
- After completing all 30 days, the cycle resets automatically
Preview Video
Github Link [HERE]
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| Code is accessible | Yes |
| Subscription-based | No |
| Lines (approximately) | ~600 |
| Requirements | ESX/QBCore/OXMysql |
| Support | Yes |
