Hey i will do for my Server for the Police on the Licenseplate a Prefix Like This
LAPD 1215 (Random Number)
Can Anyone Help me iam using ESX 1.1
esx_policejob
Hey i will do for my Server for the Police on the Licenseplate a Prefix Like This
LAPD 1215 (Random Number)
Can Anyone Help me iam using ESX 1.1
esx_policejob
You can do that like this;
local num = math.random(0, 9)..math.random(0, 9)..math.random(0, 9)..math.random(0, 9)
SetVehicleNumberPlateText(vehicle, "LAPD"..num)
In this example, vehicle
is the vehicle entity.
This will go in esx_policejob where the vehicle is being spawned by the police garage.
You should have something like this, in client/main.lua
;
ESX.Game.SpawnVehicle(data2.current.model, spawnPoint.coords, spawnPoint.heading, function(vehicle)
ESX.Game.SetVehicleProperties(vehicle, data2.current.vehicleProps)
TriggerServerEvent('esx_vehicleshop:setJobVehicleState', data2.current.vehicleProps.plate, false)
ESX.ShowNotification(_U('garage_released'))
end)
Edit it to make it like this;
ESX.Game.SpawnVehicle(data2.current.model, spawnPoint.coords, spawnPoint.heading, function(vehicle)
local num = math.random(0, 9)..math.random(0, 9)..math.random(0, 9)..math.random(0, 9)
ESX.Game.SetVehicleProperties(vehicle, data2.current.vehicleProps)
SetVehicleNumberPlateText(vehicle, "LAPD"..num)
TriggerServerEvent('esx_vehicleshop:setJobVehicleState', data2.current.vehicleProps.plate, false)
ESX.ShowNotification(_U('garage_released'))
end)