Custom model doesnt show up

So ive wanted to delete the vinewood sign
ive done it but my custom model doesnt show up.



image

can anyone help me?

Can you show us the contents of your __resource.lua file?

Sure

Mentozz? is it allright? if i have it like this

So when you play with ymap files, your __resource.lua (or the newer fxmanifest.lua) (read the documentation) file should contain this_is_a_map 'yes', like so:

fx_version 'cerulean'
game 'gta5'

this_is_a_map 'yes'

(fxmanifest.lua file above)

And then, if you use ytyp files, you should add them as well, so the final fxmanifest.lua will look like this:

fx_version 'cerulean'
game 'gta5'

file 'lafa2k_xxxxx.ytyp
data_file 'DLC_ITYP_REQUEST' 'lafa2k_xxxxxx.ytyp'

this_is_a_map 'yes'

I’m not entirely sure if both ymap and ytyp can be mixed together like that, and also if you don’t have a typo in DLC_ITYP_REQUEST (maybe it should be DLC_YTYP_REQUEST ?)

Also remove your cache before running the server, it might help.

Try it out and let me know

EDIT: added manifest docs link

1 Like


Found that but now this
i cant see the prop whats wrong with it? i only see the lines

I cannot see _manifest.xml file, so I guess the ymap is broken. Was it working any time in the past? Also while creating it, the author might’ve forgotten to “calculate extents” (or whatever the option in CodeWalker is).

If you know how to use CodeWalker, you could fix it. Do you know how use the program?

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