So ive wanted to delete the vinewood sign
ive done it but my custom model doesnt show up.
can anyone help me?
So ive wanted to delete the vinewood sign
ive done it but my custom model doesnt show up.
can anyone help me?
Can you show us the contents of your __resource.lua
file?
Mentozz? is it allright? if i have it like this
So when you play with ymap
files, your __resource.lua
(or the newer fxmanifest.lua
) (read the documentation) file should contain this_is_a_map 'yes'
, like so:
fx_version 'cerulean'
game 'gta5'
this_is_a_map 'yes'
(fxmanifest.lua file above)
And then, if you use ytyp
files, you should add them as well, so the final fxmanifest.lua
will look like this:
fx_version 'cerulean'
game 'gta5'
file 'lafa2k_xxxxx.ytyp
data_file 'DLC_ITYP_REQUEST' 'lafa2k_xxxxxx.ytyp'
this_is_a_map 'yes'
I’m not entirely sure if both ymap
and ytyp
can be mixed together like that, and also if you don’t have a typo in DLC_ITYP_REQUEST
(maybe it should be DLC_YTYP_REQUEST
?)
Also remove your cache before running the server, it might help.
Try it out and let me know
EDIT: added manifest docs link
I cannot see _manifest.xml
file, so I guess the ymap
is broken. Was it working any time in the past? Also while creating it, the author might’ve forgotten to “calculate extents” (or whatever the option in CodeWalker is).
If you know how to use CodeWalker, you could fix it. Do you know how use the program?
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