Custom maps killing NPC (peds) spawns?

Hello everyone,

Players are reporting a drastic drop in the density of ambient NPCs and peds across the server. Notably, this doesn’t happen on my localhost without custom maps; on a clean install (with scripts but no mods), pedestrian spawning works perfectly.

Since the issue seems directly linked to the added maps/MLOs, where should I start debugging?

Are there specific flags in .ymap or .ytyp files that interfere with spawning or something similar?

Could it be an entity pool limit or gameconfig issue caused by heavy assets?

If anyone has encountered this before, any tips would be greatly appreciated. Thanks!

Alot of ppl add ymts to their assets without streaming them properly. Scenarios are not the easiest or reliable thing to work with. You cant have more than one sp_manifest on server.

I would suggest searching for files ending in .ymt

Drag them into a folder that is not ENABLED in your server.cfg and test.

If that fixes the issue, move them into one folder and use the sp_manifest to stream them correctly

I don’t have “sp_manifest” on my server, but that’s a good tip—thanks, I’ll take a look.