luketaw
1
So guy, i’m trying to create a prop selector. For example, player create 3 cone, so i am saving the cone coords and network id inside a table. My question here is, when he want to delete some one of these cones he run a command for example to enter in edit mode, and in that edit mode a marker will be displayed in one of these cones, but if he want to delete a different cone he press for example the keyboard key and the marker goes to nearest cone. Basicaly i’m stuck with that part to change the entity to show marker, someone can help?